Editing Event 42: Trouble King 2

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|description  = Hey, Mario! When did Bowser get so big, huh?
|description  = Hey, Mario! When did Bowser get so big, huh?
|character    = {{SSBM|Luigi}} (2 stocks)
|character    = {{SSBM|Luigi}} (2 stocks)
|enemies      = [[Giant Bowser]] ({{rollover|2 stocks|level 7, gives 1.50x knockback, takes 1.70x knockback|y}})
|enemies      = Giant {{SSBM|Bowser}} ({{rollover|2 stocks|level 7, gives 1.50x knockback, takes 1.70x knockback|y}})
|stage        = [[Poké Floats]]
|stage        = [[Poké Floats]]
|music        = ''{{MeleeMusic|Poké Floats}}''
|music        = ''{{MeleeMusic|Poké Floats}}''
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}}
}}


'''Trouble King 2''' ({{ja|すごく迷惑大王| Sugoku Meiwakudaiō}}, ''Very Annoying King'') is the 42nd [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''.
'''Trouble King 2''' ({{ja|すごく迷惑大王}}, ''More Annoying King'') is the 42nd [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''.


The player controls {{SSBM|Luigi}} and must win a 2 [[stock]] battle against a giant {{SSBM|Bowser}} on the [[Poké Floats]] stage. This event match features no time limit. The CPU Bowser's [[artificial intelligence]] is set at Level 7.
This event match is a somewhat of a sequel to the first [[Event 1: Trouble King|Trouble King]]. This is not as easy as [[Event 1: Trouble King]]. Here, {{SSBM|Bowser}} returns; and he is [[Giant Bowser|extremely large]]. In addition, the player was {{SSBM|Mario}} in the first [[Event 1: Trouble King|Trouble King]] match. However in Event 42: Trouble King 2 instead of fighting Bowser with Mario; the player fights him with {{SSBM|Luigi}}.  


When this match starts, Luigi will spawn on the [[Squirtle]] float's right arm while the giant Bowser spawns on the top of Squirtle's head. If the giant Bowser damages Luigi with an attack, it would likely cause an [[OHKO]] due to his size, which increases his attack power. Due to the combination of Bowser's large size and increased attack power, and the geometry of the Poké Floats stage, it is more feasible to cause Bowser to [[self-destruct]] rather than trying to [[KO]] him directly.
The player must [[KO]] [[Giant Bowser]] twice. If Giant Bowser taps the player, it will almost always be a [[one-hit KO]] due to his size.  


==Trivia==
Due to the combination of Bowser's incredible size and the geometry of Poké Floats, it is more feasible to attempt to cause Bowser to [[SD]] rather than trying to KO him directly.
*This event match is a successor to [[Event 1: Trouble King]]. It received another follow-up in ''[[Super Smash Bros. Brawl]]'' with [[Event 1: Two Trouble Kings]].


{{Event Melee}}
{{Event Melee}}

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