Editing Event 28: Puffballs Unite!

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{{ArticleIcons|melee=y}}
{{Infobox Event
{{Infobox Event
|type        =  
|type        =  
|number      = 28
|number      = 28
|name        = Puffballs Unite!
|name        = Puffballs Unite!
|image        = [[File:Event-28-HD.png|200px]]
|image        =  
|caption      =  
|caption      =  
|description  = Kirbys galore...each with a unique copied ability!
|description  = Kirbys galore...each with a unique copied ability!
|character    = Choose (1 stock)
|character    = Choose (1 life)
|enemies      = {{SSBM|Kirby}} x14 ({{rollover|1 stock|level 4, gives 0.75x knockback, takes 1.40 knockback|y}})
|enemies      = 14 [[Kirby (SSBM)|Kirbys]] (1 life each, 4 at a time, each has a different copied power)
|stage        = [[Green Greens]]
|stage        = [[Dream Land: Green Greens|Green Greens]]
|music        = ''{{MeleeMusic|Green Greens}}''
|availability = Unlockable
|availability = [[Event match#In Super Smash Bros. Melee|Unlockable]]
|world record = 00:07.30 (Rlk)
}}
}}


'''Puffballs Unite!''' is the 28th of 51 [[event match]]es in ''[[Super Smash Bros. Melee]]''.
'''Event Match 28: Puffballs Unite!''' is an [[Event Match]] from [[Event Mode]] within the game ''[[Super Smash Bros. Melee]]''.


The player controls a fighter of their choice and must win a 2 minute [[stock]] match against a team of 14 {{SSBM|Kirby}}s on the [[Green Greens]] stage. The Kirbys' [[artificial intelligence]] is set at Level 4.
Basically, use anyone to defeat the other Kirbys on the stage. Like in Adventure Mode, all the Kirby's are wearing a Kirby Hat, giving them each a unique ability like Thunder Jolt or Falcon Punch.


When the match starts, the player's fighter will spawn on left side of the center of the main platform, while the Kirbys spawn four at a time. Similar to the second part of the fifth stage in [[Adventure Mode (SSBM)|Adventure Mode]], each Kirby wears a different [[Copy Abilities (SSBM)|Kirby Hat]], giving every Kirby a unique [[neutral special move]]. The Kirbys in this event are heavier than in Adventure Mode.
==Strategy==


==Names in other languages==
An easy way to finish this event match is to choose Dr Mario, then continuously use your Up-B, Super Jump Punch. It usually finishes the Kirbys off in one or two hits.
{{langtable
|ja={{ja|ピンクだま祭り|Pinkuda ma Matsuri}}
|jaM=Pink Ball Festival
|fr=Kirby à gogo
|frM=Kirbys galore
|de=Knutschkugel Ahoi!
|deM=Smooch Ball Ahoy!
|es=¡Kirbys unidos!
|esM=United Kirbys!
|it=Kirbymania}}


{{Event Melee}}
{{Event Matches}}
[[Category:Event Matches]]

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