Editing Event 17: Super Waterfall Climb

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|number      = 17
|number      = 17
|name        = Super Waterfall Climb
|name        = Super Waterfall Climb
|image        = [[File:E17-superwaterfallclimb.png]]
|image        = [[Image:E17-superwaterfallclimb.png]]
|caption      =  
|caption      =  
|description  = "I want to climb a waterfall at high speed. Why? Because it's there."
|description  = "I want to climb a waterfall at high speed. Why? Because it's there."
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|availability = [[Event match#In Super Smash Bros. Brawl|Unlockable]]
|availability = [[Event match#In Super Smash Bros. Brawl|Unlockable]]
}}
}}
'''Super Waterfall Climb''' is the 17th solo [[event match]] out of a total of 41 in ''[[Super Smash Bros. Brawl]]''. It is somewhat similar to the ''[[Melee]]'' event [[King of the Mountain]].
'''Super Waterfall Climb''' ({{ja|超滝のぼり|Chōtakinobori}}, ''Super Waterfall Climb'') is the 17th solo [[event match]] out of a total of 41 in ''[[Super Smash Bros. Brawl]]''. It is somewhat similar to [[Event 11: King of the Mountain]]; the 11th event in [[Melee]].


As {{SSBB|Zelda}}, the player must complete one full loop of [[Rumble Falls]] without being [[KO]]'d. While two sets of {{SSBB|Ice Climbers}} serve as the opponents for this event, the stage itself proves to be the main obstacle; it scrolls much faster than usual (more so on harder difficulty levels), making it far more difficult to survive. The final score (should the player survive to the end) is determined by number of KO's.
As {{SSBB|Zelda}}, the player must complete one full loop of [[Rumble Falls]] without being [[KO]]'d. While two sets of {{SSBB|Ice Climbers}} serve as the opponents for this event, the stage itself proves to be the main obstacle; scrolling much faster than usual (more so on harder difficulty levels), making it far more difficult to survive. The final score (should the player survive to the end) is determined by number of KO's.


It is possible to [[transform]] into {{SSBB|Sheik}} once the event begins. Sheik can move and jump much faster than Zelda can, making it easier to complete the event, but the lengthy transformation time makes it difficult to execute at higher difficulties, and Sheik's up special move, [[Vanish]], covers less distance than Zelda's, [[Farore's Wind]].
It is possible to [[transform]] into {{SSBB|Sheik}} once the event begins. Sheik can move and jump much faster than Zelda can, making it easier to complete the event, but the lengthy transformation time makes it difficult to execute at higher difficulties.


==Names in other languages==
==Trivia==
{{langtable
|ja={{ja|超滝のぼり|Chōtakinobori}}
|jaM=Super Waterfall Climb
|fr=À contre-cascade
|frM=Against the current
|de=Kaskaden-Kletterei
|deM=Waterfall Climbing
|es=Alpinismo en la catarata
|esM=Mountaineering the waterfall
|it=Ascesa controcorrente
|itM=Against-the-current climb
|ko={{rollover|스피드 폭포 타기|Seupideu Pogpo Tagi|?}}
|koM=Speed Falls Ride}}


==Trivia==
*The event description references English mountaineer {{s|wikipedia|George Mallory}}'s reputed [[wikiquote:George Mallory|response]] to the question "Why do you want to climb {{s|wikipedia|Mount Everest}}?"
*The event description references English mountaineer {{s|wikipedia|George Mallory}}'s reputed [[wikiquote:George Mallory|response]] to the question, "Why do you want to climb {{s|wikipedia|Mount Everest}}?"
*This event is also like [[Event 17: Bounty Hunters]] (the 17th event in [[Super Smash Bros. Melee]]); as both that event in ''Melee'' and this 17th event in ''Brawl'' both take place on a {{uv|Donkey Kong}} universe stage. In ''Melee'', on Event 17: Bounty Hunters, that took place on the stage [[Jungle Japes]].


{{Event Brawl}}
{{Event Brawl}}

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