Editing Empty Chamber glitch
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The '''Empty Chamber glitch''' refers to a glitch in ''[[Super Smash Bros. Melee]]'' done using {{SSBM|Ness}}'s [[PK Thunder]]. This [[glitch]] is not practical or desirable for use in a traditional match, but may occur by accident. Performing this glitch correctly will cause Ness' | The '''Empty Chamber glitch''' refers to a glitch in ''[[Super Smash Bros. Melee]]'' done using {{SSBM|Ness}}'s [[PK Thunder]]. This [[glitch]] is not practical or desirable for use in a traditional match, but may occur by accident. Performing this glitch correctly will cause one of Ness' PK Thunder attempts to fail and spawn no projectile. The discovery of the glitch was a collaborative effort between {{Sm|Simna ibn Sind}}, moose, and PKFreeZZy. | ||
==How | ==How To Perform== | ||
Ness must perform his [[up special move]] while airborne then land, or while grounded then become airborne, while he is still controlling it. In this state, the Ness must then | Ness must perform his [[up special move]] while airborne then land, or while grounded then become airborne, while he is still controlling it. In this state, the Ness must then take damage and have his PK Thunder reflected at the same time. If performed correctly, Ness' next attempt at creating a PK Thunder projectile will fail. | ||
==Demonstrations== | ==Demonstrations== |