Editing Dragoon
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[[File:Dragoon-2.jpg|thumb|left|Part A: The nosecone, Part B: The body, and Part C: The tail.]] | [[File:Dragoon-2.jpg|thumb|left|Part A: The nosecone, Part B: The body, and Part C: The tail.]] | ||
[[File:DragoonMarioYoshi.jpg|thumb|150px|Mario has collected the body while Yoshi has collected the nose cone.]] | [[File:DragoonMarioYoshi.jpg|thumb|150px|Mario has collected the body while Yoshi has collected the nose cone.]] | ||
In order to use the Dragoon, one must find all three pieces (Dragoon Part A, Dragoon Part B, and Dragoon Part C). Collecting one of the parts causes a unique soundbite to play and a small picture of that part to appear to the left of that character's icon at the bottom of the screen. Once the player has collected all three pieces, the Dragoon is assembled and the character flies off-screen, from where they can aim where they want to attack with the [[control stick]]. The item will automatically fire after ten beeps are heard; however, it can be fired at will before this point by pressing the attack button. If a character is hit, they will take 40% damage and will almost always be [[one-hit KO]]'d. Dodging the attack is difficult unless the defenders can predict when the attacker will charge, though possible | In order to use the Dragoon, one must find all three pieces (Dragoon Part A, Dragoon Part B, and Dragoon Part C). Collecting one of the parts causes a unique soundbite to play and a small picture of that part to appear to the left of that character's icon at the bottom of the screen. Once the player has collected all three pieces, the Dragoon is assembled and the character flies off-screen, from where they can aim where they want to attack with the [[control stick]]. The item will automatically fire after ten beeps are heard; however, it can be fired at will before this point by pressing the attack button. If a character is hit, they will take 40% damage and will almost always be [[one-hit KO]]'d. Dodging the attack is difficult unless the defenders can predict when the attacker will charge, though possible; additionally, as the attack acts as one giant hit, attacks that grant [[armor]], [[invincibility]] and [[intangibility]] can allow the player to survive. However in ''Ultimate'', The Dragoon now completely ignores super armor. The Dragoon can be aimed anywhere but off-screen which allows players to easily avoid the attack by simply moving off-screen on a stage such as [[Wii Fit Studio]], though the body of the Dragoon can still manage to hit a player if they aren't careful. | ||
While a character is holding a piece, they can be attacked which may force them to drop a piece they have; a character can also lose all pieces they have by being [[KO]]'d. If the character revives, the parts they were holding will fall back onto the [[stage]]. In a [[team]] Smash, multiple players on the same team can collect the Dragoon pieces. In ''Brawl'', the Dragoon will not activate if multiple players on the same team each collect a piece, but this was changed in ''Smash 4'' so that the player who collects the third and final piece will receive the assembled Dragoon. | While a character is holding a piece, they can be attacked which may force them to drop a piece they have; a character can also lose all pieces they have by being [[KO]]'d. If the character revives, the parts they were holding will fall back onto the [[stage]]. In a [[team]] Smash, multiple players on the same team can collect the Dragoon pieces. In ''Brawl'', the Dragoon will not activate if multiple players on the same team each collect a piece, but this was changed in ''Smash 4'' so that the player who collects the third and final piece will receive the assembled Dragoon. | ||