From SmashWiki, the Super Smash Bros. wiki
|
You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.
|
Log in
|
Create account
|
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision |
Your text |
Line 1: |
Line 1: |
| {{ArticleIcons|ssb4=y}} | | {{ArticleIcons|ssb4=y}} |
| [[File:Dr.MarioThrowUp.gif|thumb|270px|Hitbox visualization showing Dr. Mario's up throw.]] | | [[File:Dr.MarioThrowUp.gif|thumb|270px|Hitbox visualization showing Dr. Mario's up throw.]] |
| | | {{competitive expertise}} |
| ==Overview==
| | {{technical data}} |
| Dr. Mario tosses the opponent upwards. It is almost identical to {{SSB4|Mario}}'s up throw, but deals a little more damage and has altered knockback values, making it around the same strength. It doesn't serve much use for Dr. Mario, only being useful for comboing into up smash against fast fallers at 0%, and potentially an up aerial at low percents. It can also be used to put opponents in a juggle situation. As a kill throw, it is very weak, only being able to kill at ~230% with [[rage]], lowering its use even more. Arguably Dr. Mario's least used throw.
| |
|
| |
|
| ==Throw Data== | | ==Throw Data== |