Editing Down air stall

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The '''down air stall''' (sometimes referred to as '''WindWaking''') is an exploit which allows a character with a [[stall-then-fall]] aerial (with the exception of {{SSBB|Ivysaur}}) to float in midair. It was introduced in ''[[Super Smash Bros. Brawl]]'', and returned in ''[[Super Smash Bros. 4]]'' as well as being initially present in ''[[Super Smash Bros. Ultimate]]'', affected [[Greninja]], [[Bayonetta]], [[Corrin]], {{SSBU|Simon}} and {{SSBU|Richter}} in the process, but was removed in patch {{SSBU|4.0.0}}.
{{cleanup|The article would benefit greatly from an explanation as to how/why this happens.}}
 
The '''down air stall''' (sometimes referred to as '''WindWaking''') is an exploit which allows a character with a [[stall-then-fall]] aerial (with the exception of [[Ivysaur (SSBB)|Ivysaur]]) to float in midair.
==Description==
==Description==
Although it was discovered with {{SSBB|Toon Link}}, the [[glitch]] is not exclusive to Toon Link. In fact, it may not be considered a glitch at all. It is an exploitation of the way that ''[[Brawl]]'''s physics engine works. If a character who has a stall-then-fall aerial performs their [[down aerial]] (or in Ivysaur's case, an [[up aerial]]) at a certain height they will lag and hover for a while.
Although it was discovered with [[Toon Link (SSBB)|Toon Link]], the [[glitch]] is not exclusive to Toon Link. In fact, it may not be considered a glitch at all. It is an exploitation of the way that ''[[Brawl]]'''s physics engine works. If a character who has a stall-then-fall aerial performs their dair (or in [[Ivysaur (SSBB)|Ivysaur]]'s case, a [[uair]]) at a certain height they will lag and hover for a while.


==How to perform==
==How to perform==
Using the down aerial repeatedly after being thrown or otherwise launched into the air will eventually cause the character to perform a small hop, then float in the air for a short time in the normal position for their down aerial.
Using the down aerial repeatedly after being thrown or otherwise launched into the air will eventually cause the character to perform a small hop, then float in the air for a short time in the normal position for their dair.


==Application==
==Application==
Since its movement can be controlled while the player is stalled (like Peach's [[float]]), it can be used as a recovery [[technique]] to glide back onstage (see the video below).
Since its movement can be controlled while the player is stalled (like Peach's [[Float]]), it can be used as a recovery [[technique]] to glide back onstage (see the video below).


==Video==
==Video==
{{#widget:YouTube|id=BnRmDoJm0VI}}
<youtube>BnRmDoJm0VI</youtube>
 


[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]
[[Category:Glitches (SSBB)]]
[[Category:Glitches (SSBB)]]
[[Category:Techniques (SSB4)]]
[[Category:Glitches (SSB4)]]

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