Editing Donkey Kong (SSB4)/Forward tilt
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 212: | Line 212: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |43 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
|Hitboxes {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=26}}{{FrameStrip|t=Interruptible|c= | |Hitboxes {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=26}}{{FrameStrip|t=Interruptible|c=6}} | ||
|- | |- | ||
|Arm (up angled) {{FrameStrip|t=Vulnerable|c=6}}{{FrameStrip|t=Intangible|c=5}}{{FrameStrip|t=Vulnerable|c= | |Arm (up angled) {{FrameStrip|t=Vulnerable|c=6}}{{FrameStrip|t=Intangible|c=5}}{{FrameStrip|t=Vulnerable|c=32}} | ||
|- | |- | ||
|Arm (down and not angled) {{FrameStrip|t=Intangible|c=25}}{{FrameStrip|t=Vulnerable|c= | |Arm (down and not angled) {{FrameStrip|t=Intangible|c=25}}{{FrameStrip|t=Vulnerable|c=18}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||