Editing Ditto match

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Strategies for a ditto often vary greatly from the character's normal strategy. Since both players are using the same fighter against each other, both likely know what strategies the other will use ahead of time. This requires the players to take a different approach when playing. An example would be a ''[[Melee]]'' {{SSBM|Jigglypuff}} ditto; both players have access to Jigglypuff's strong aerial drift and large, disjointed hitboxes, and neither can be comboed very easily due to Jigglypuff's [[floatiness]]. If one player attempts to land [[Rest]] to close stocks out early, the other can easily retaliate with their own and force the game back to a neutral position at worst. Due to this, Jigglypuff dittos disproportionately revolve around the [[neutral game]], with the player that has superior patience and [[spacing]] usually edging out their opponent. Another example would be in a ''[[Super Smash Bros.]]'' {{SSB|Captain Falcon}} ditto match; due to Captain Falcon's incredible [[combo]] ability along with his own vulnerability to combos, the match ends up taking advantage of player flaws more frequently than usual.
Strategies for a ditto often vary greatly from the character's normal strategy. Since both players are using the same fighter against each other, both likely know what strategies the other will use ahead of time. This requires the players to take a different approach when playing. An example would be a ''[[Melee]]'' {{SSBM|Jigglypuff}} ditto; both players have access to Jigglypuff's strong aerial drift and large, disjointed hitboxes, and neither can be comboed very easily due to Jigglypuff's [[floatiness]]. If one player attempts to land [[Rest]] to close stocks out early, the other can easily retaliate with their own and force the game back to a neutral position at worst. Due to this, Jigglypuff dittos disproportionately revolve around the [[neutral game]], with the player that has superior patience and [[spacing]] usually edging out their opponent. Another example would be in a ''[[Super Smash Bros.]]'' {{SSB|Captain Falcon}} ditto match; due to Captain Falcon's incredible [[combo]] ability along with his own vulnerability to combos, the match ends up taking advantage of player flaws more frequently than usual.


A general strategy is to be unpredictable at all times and use experience with a character (knowing combos or recovery strategies) against the other player. {{SSBB|Snake}} is a good example of this; in a mirror match of the two, the players have to use projectiles in such ways to make the [[stage]] difficult to navigate for the other player.
A general strategy is to be unpredictable at all times and use experience with a character (knowing combos or recovery strategies) against the other player. {{SSBB|Snake}} is a good example of this; in a mirror match of the two, the players have to use projectiles in such ways to make the [[stage]] difficult to navigate.


==Matchups==
==Matchups==

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