Editing Ditto match
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==Matchups== | ==Matchups== | ||
Matches in which two players of equal skill use the same fighter should theoretically not favor either player, but this is not always precisely the case, especially when it comes to [[port priority]]. The most obvious imbalance regards simultaneous KOs and is overridden in tournaments by the "Suicide Rule". The remaining differences generally have little effect on practical tournament gameplay, though the imbalance can be noticeable | Matches in which two players of equal skill use the same fighter should theoretically not favor either player, but this is not always precisely the case, especially when it comes to [[port priority]]. The most obvious imbalance regards simultaneous KOs and is overridden in tournaments by the "Suicide Rule". The remaining differences generally have little effect on practical tournament gameplay, though for some characters like Snake the imbalance can be noticeable. Ditto matches are also notorious for weird occurrences. The potential for players to hit each other with the same move at the same time can lead to unexpected interactions and outcomes that may or may not be heavily in favor of one player. | ||
A noteworthy example of port priority affecting ditto matchups is | A noteworthy example of port priority affecting ditto matchups is Snake in ''Brawl''. If one of his explosives goes off while one is grabbing the other, faux super armor will activate for the Snake in the higher port and only the lower port Snake will be launched. This makes port priority extremely important for this matchup in particular, as it provides a significant in-game advantage to what is otherwise a completely even matchup. | ||
==See also== | ==See also== | ||