Editing Directional influence
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====Survival DI==== | ====Survival DI==== | ||
Survival DI consists of altering the knockback direction towards the upper corners of the screen so that more distance is required to reach the [[blast line]]s, effectively preventing a KO if the knockback was high enough to push the character into them with the original trajectory, but not enough to do so with the new trajectory created by the DI. Usually, if the attack's trajectory is almost entirely vertical, merely holding the control stick horizontally is needed, while if it is more horizontal, it must be held in a diagonally upward angle. | Survival DI consists of altering the knockback direction towards the upper corners of the screen so that more distance is required to reach the [[blast line]]s, effectively preventing a KO if the knockback was high enough to push the character into them with the original trajectory, but not enough to do so with the new trajectory created by the DI. Usually, if the attack's trajectory is almost entirely vertical, merely holding the control stick horizontally is needed, while if it is more horizontal, it must be held in a diagonally upward angle. | ||