Editing Diddy Kong (SSB4)/Up smash

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:DiddyKongUpSmash.gif|thumb|270px|Hitbox visualization showing Diddy Kong's up smash.]]
{{competitive expertise}}
{{technical data}}


==Overview==
==Hitboxes==
Diddy Kong hops briefly and performs a stationary cartwheel while attacking three times upward. In terms of [[damage]], it is rather weak, in terms of [[knockback]] however, it is average, killing at approximately 120% on mid weight characters. It has one of the fastest startup times for a move of its' type, with the first [[hitbox]] coming out on frame 5. It also has rather good upwards and sideways range. It is a true follow up after hitting the opponent with a [[down tilt]] at high percent ranges, provided that Diddy Kong starts a dash beforehand, which is an easy [[kill confirm]]. This gives it a large amount of safety and consistency that circumvents its poor knockback.


==Update history==
'''{{gameIcon|ssb4}} [[1.1.4]]'''
*{{Buff|Third hit knockback scaling|126|129}}
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Hit 1|42}}
{{HitboxTableTitle|Hit 1|42}}
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|id=0
|id=0
|part=0
|part=0
|damage={{ChargedSmashDmgSSB4|2.5}}
|damage=2.5%
|angle=95
|angle=95
|bk=0
|bk=0
Line 34: Line 29:
|id=1
|id=1
|part=0
|part=0
|damage={{ChargedSmashDmgSSB4|2.5}}
|damage=2.5%
|angle=110
|angle=110
|bk=0
|bk=0
Line 49: Line 44:
|sfx=Punch
|sfx=Punch
|slvl=M
|slvl=M
|a=false
}}
}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=2
|id=2
|part=0
|part=0
|damage={{ChargedSmashDmgSSB4|2.5}}
|damage=2.5%
|angle=95
|angle=95
|bk=0
|bk=0
Line 69: Line 63:
|sfx=Punch
|sfx=Punch
|slvl=M
|slvl=M
|g=false
}}
}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=3
|id=3
|part=0
|part=0
|damage={{ChargedSmashDmgSSB4|2.5}}
|damage=2.5%
|angle=95
|angle=95
|bk=0
|bk=0
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|id=0
|id=0
|part=0
|part=0
|damage={{ChargedSmashDmgSSB4|2.5}}
|damage=2.5%
|angle=125
|angle=125
|bk=0
|bk=0
Line 113: Line 106:
|id=1
|id=1
|part=0
|part=0
|damage={{ChargedSmashDmgSSB4|2.5}}
|damage=2.5%
|angle=105
|angle=105
|bk=0
|bk=0
Line 132: Line 125:
|id=2
|id=2
|part=0
|part=0
|damage={{ChargedSmashDmgSSB4|2.5}}
|damage=2.5%
|angle=95
|angle=95
|bk=0
|bk=0
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|id=0
|id=0
|part=0
|part=0
|damage={{ChargedSmashDmgSSB4|6}}
|damage=6%
|angle=85
|angle=85
|bk=50
|bk=50
Line 171: Line 164:
|id=1
|id=1
|part=0
|part=0
|damage={{ChargedSmashDmgSSB4|6}}
|damage=6%
|angle=85
|angle=85
|bk=50
|bk=50
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|}
|}


==Timing==
{|class="wikitable"
!Charges between
|1-2
|-
!Hit 1
|5-8
|-
!Hit 2
|12-15
|-
!Hit 3
|19-23
|-
!Interruptible
|54
|-
!Animation length
|68
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=1|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=30}}{{FrameStrip|t=Interruptible|c=15}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}}
{{MvSubNavDiddyKong|g=SSB4}}
{{MvSubNavDiddyKong|g=SSB4}}
[[Category:Diddy Kong (SSB4)]]
[[Category:Diddy Kong (SSB4)]]
[[Category:Up smashes (SSB4)]]
[[Category:Up smashes (SSB4)]]

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