Editing Controller modification

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 42: Line 42:
Modified controllers have been a part of the scene since its inception, but they particularly took off following the release of ''Super Smash Bros. Ultimate'', due to growing frustrations of commercially available controllers often having specific design perks and flaws that are not present in other controllers and vice versa. Fans savvy in mechanical engineering and carpentry eventually decided to come together and develop "perfect" controllers that would have all the benefits of the best controllers while eschewing as many drawbacks as possible. The varying interpretations of "perfect" among fans has led to many different controller designs over the years, including models that excel at specific actions as opposed to the jack of all trades store bought controllers, and models designed to overcome motor function restrictions caused by permanent injuries and physical disabilities. Major corporations have also gotten into the business of hyper-specific controllers, using their resources to make high-quality versions of what fans were already making. This has all led to a steady increase in modded representation at tournaments that has opened the door for those otherwise unable or unwilling to play, overall increasing the diversity of ''Smash'' players.
Modified controllers have been a part of the scene since its inception, but they particularly took off following the release of ''Super Smash Bros. Ultimate'', due to growing frustrations of commercially available controllers often having specific design perks and flaws that are not present in other controllers and vice versa. Fans savvy in mechanical engineering and carpentry eventually decided to come together and develop "perfect" controllers that would have all the benefits of the best controllers while eschewing as many drawbacks as possible. The varying interpretations of "perfect" among fans has led to many different controller designs over the years, including models that excel at specific actions as opposed to the jack of all trades store bought controllers, and models designed to overcome motor function restrictions caused by permanent injuries and physical disabilities. Major corporations have also gotten into the business of hyper-specific controllers, using their resources to make high-quality versions of what fans were already making. This has all led to a steady increase in modded representation at tournaments that has opened the door for those otherwise unable or unwilling to play, overall increasing the diversity of ''Smash'' players.


In 2022, two new custom motherboards designed to replace standard stock motherboards for use in competitive play would release, [[Phob]] and [[Goomwaves]]. The use of these custom motherboards running custom software would receive high popularity in the community, convincing many top competitors to replace their stock GameCube controllers, though Goomwaves would fall out of favor due to being closed source and some dishonest practices. Phobs functionally acting as a perfect GameCube controller with features such as magnetic Hall effect sensors, digital snapback filtration, and notch calibration.
In 2022, two new custom motherboards designed to replace standard stock motherboards for use in competitive play would release, [[Phob]] and [[Goomwaves]]. The use of these custom motherboards running custom software would receive high popularity in the community often replacing stock GameCube controller among top competitors, though the latter Goomwaves would fall out of favor. Phobs functionally acting as a perfect GameCube controller with features such as magnetic Hall effect sensors, digital snapback filtration, and notch calibration.


===Legality===
===Legality===

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 4.0 International license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)