Editing Control stick
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==Overview== | ==Overview== | ||
In the ''{{b|Super Smash Bros.|series}}'' series, the Control Stick has four primary directions that can be input. During gameplay, tilting the Control Stick horizontally will make a [[character]] walk in that direction. Every character has several walking speeds depending on how far the stick is pushed. Tilting the Control Stick downward will make a character [[crouch]] if on the ground, or [[fast fall]] if the character is airborne. Tilting the Control Stick upward will cause a character to [[jump]], but only if the Tap Jump (Stick Jump in ''Ultimate'') control function is enabled for the player. Inputting a regular attack while the Control Stick is tilted will result in a [[tilt attack]]. The Control Stick can also be directed in diagonal directions, which will allow for more precise movement in the air | In the ''{{b|Super Smash Bros.|series}}'' series, the Control Stick has four primary directions that can be input. During gameplay, tilting the Control Stick horizontally will make a [[character]] walk in that direction. Every character has several walking speeds depending on how far the stick is pushed. Tilting the Control Stick downward will make a character [[crouch]] if on the ground, or [[fast fall]] if the character is airborne. Tilting the Control Stick upward will cause a character to [[jump]], but only if the Tap Jump (Stick Jump in ''Ultimate'') control function is enabled for the player. Inputting a regular attack while the Control Stick is tilted will result in a [[tilt attack]]. The Control, Stick can also be directed in diagonal directions, which will allow for more precise movement in the air as well as allowing some [[attack]]s to be [[Angling|angled]]. {{SSBU|Kazuya}} specifically has unique grounded attacks that can only be performed by tilting the stick in a diagonal direction. Quickly pushing the Control Stick horizontally will result in a [[dash]], it allows players to perform [[smash attacks]] when the attack button is pressed, and it also increases the power or distance of certain special moves, such as [[Samus]]'s [[Missile]]. If outside of gameplay, the Control Stick can be used to navigate the [[menu]]. | ||
On the Classic Controller, Wii U GamePad, Wii U Pro Controller, Joy-Con (when used as a pair), Nintendo Switch Pro Controller, Joy-Con 2 (when used as a pair) and Nintendo Switch 2 Pro Controller, the left analog stick is functionally equivalent to the Control Stick and is used for movement, while the right stick is functionally equivalent to the Nintendo GameCube controller's [[C-Stick]] and is used for [[smash attack]]s. | On the Classic Controller, Wii U GamePad, Wii U Pro Controller, Joy-Con (when used as a pair), Nintendo Switch Pro Controller, Joy-Con 2 (when used as a pair) and Nintendo Switch 2 Pro Controller, the left analog stick is functionally equivalent to the Control Stick and is used for movement, while the right stick is functionally equivalent to the Nintendo GameCube controller's [[C-Stick]] and is used for [[smash attack]]s. | ||