Editing Conditions
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* '''The enemy becomes temporarily invincible''': The enemy's invincibility may wear off. | * '''The enemy becomes temporarily invincible''': The enemy's invincibility may wear off. | ||
* '''[The enemy/All fighters] will occasionally [be invincible/turn metal]''': The enemy will be invincible/metal at specific intervals. | * '''[The enemy/All fighters] will occasionally [be invincible/turn metal]''': The enemy will be invincible/metal at specific intervals. | ||
* '''The enemy starts the battle with a(n) [item]''': The enemy begins the battle with the item in question | * '''The enemy starts the battle with a(n) [item]''': The enemy begins the battle with the item in question. | ||
* '''The enemy starts the battle with an enhanced [item]''': The enemy begins the battle with the item in question, which deals more damage than usual. | * '''The enemy starts the battle with an enhanced [item]''': The enemy begins the battle with the item in question, which deals more damage than usual. | ||
* '''The enemy can swing the hammer for a long time''': The enemy's hammers will last longer than usual. This is identical to the Hammer Duration ↑ spirit ability. | * '''The enemy can swing the hammer for a long time''': The enemy's hammers will last longer than usual. This is identical to the Hammer Duration ↑ spirit ability. |