Editing Command-input move
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To perform the technique, input a jump alongside a singular button press immediately after inputting a command-input; for example, to do a Tiger Knee Burning Knuckle, one would do '''↓ ↘ → + Jump + Attack / Special''', in which the aerial version would be done, ignoring the ledge. Due to requiring a jump prior to the final input, it cannot be used alongside a special cancel, which puts a firm cap on its utility. | To perform the technique, input a jump alongside a singular button press immediately after inputting a command-input; for example, to do a Tiger Knee Burning Knuckle, one would do '''↓ ↘ → + Jump + Attack / Special''', in which the aerial version would be done, ignoring the ledge. Due to requiring a jump prior to the final input, it cannot be used alongside a special cancel, which puts a firm cap on its utility. | ||
If performed correctly, a jump will occur at the same time as the special move. This has various applications for Terry, such as [[autocancel]]ing [[Power Dunk]]<ref>https://www.youtube.com/watch?v=S3ZyEitiOZQ</ref>, getting a higher arc with [[Crack Shoot]], and using [[Burning Knuckle]]'s aerial variation closer to the ground, allowing it to drift past the ledge. An autocanceled Power Dunk using this technique is even on [[shield]], enabling Terry to mix up with moves like {{mvsub|Terry|SSBU|neutral attack}}. Additionally, it acts as a somewhat committal way to get past projectiles, which can also be applied to Tiger Knee Crack Shoot. Tiger Knee Burning Knuckle allows Terry to get around the grounded version locking him to the ledge, boosting its potential threat range on-stage and making Terry's [[edgeguard]]ing much less committal. With respect to {{SSBU|Ryu}} and {{SSBU|Ken}}, using a Tiger Knee Tatsumaki Senpukyaku can force the move to do a rising version, acting as a committal | If performed correctly, a jump will occur at the same time as the special move. This has various applications for Terry, such as [[autocancel]]ing [[Power Dunk]]<ref>https://www.youtube.com/watch?v=S3ZyEitiOZQ</ref>, getting a higher arc with [[Crack Shoot]], and using [[Burning Knuckle]]'s aerial variation closer to the ground, allowing it to drift past the ledge. An autocanceled Power Dunk using this technique is even on [[shield]], enabling Terry to mix up with moves like {{mvsub|Terry|SSBU|neutral attack}}. Additionally, it acts as a somewhat committal way to get past projectiles, which can also be applied to Tiger Knee Crack Shoot. Tiger Knee Burning Knuckle allows Terry to get around the grounded version locking him to the ledge, boosting its potential threat range on-stage and making Terry's [[edgeguard]]ing much less committal. With respect to {{SSBU|Ryu}} and {{SSBU|Ken}}, using a Tiger Knee Tatsumaki Senpukyaku can force the move to do a rising version, acting as a committal anti-air option. | ||
{{#widget:YouTube|id=S3ZyEitiOZQ}} | {{#widget:YouTube|id=S3ZyEitiOZQ}} | ||