Editing Co-Op Event 4: The DK Tag Calamity

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'''The DK Tag Calamity''' is the 4th co-op [[event match]] out of a total of 21 in ''[[Super Smash Bros. Brawl]]''. In this scenario, {{SSBB|Donkey Kong}} and {{SSBB|Diddy Kong}} are tiny, and their opponents are normal-sized. The player can collect [[Lightning Bolt]]s to make opponents smaller and easier to KO; although it is not mandatory, this is the only item that will spawn. The enemy Donkey Kong is slightly larger than the playable Donkey Kong.
'''The DK Tag Calamity''' ({{ja|DKタッグの災難|DK Taggu no Sainan}}, ''DK Tag Calamity'') is the 4th co-op [[event match]] out of a total of 21 in ''[[Super Smash Bros. Brawl]]''. In this scenario, {{SSBB|Donkey Kong}} and {{SSBB|Diddy Kong}} are tiny, and their opponents are normal-sized. The player can collect [[Lightning Bolt]]s to make opponents smaller and easier to KO; although it is not mandatory, this is the only item that will spawn. The enemy Donkey Kong is slightly larger than the playable Donkey Kong.
 
==Names in other languages==
{{langtable
|ja={{ja|DKタッグの災難|DK Taggu no Sainan}}
|jaM=DK Tag Calamity
|fr=DK et Diddy les ouistitis
|frM=DK and Diddy the marmosets
|de=Aufstand der Mini-Affen
|deM=The Mini-Monkeys' Uprising
|es=Un equipo la mar de mono
|esM=
|it=Due Kong in miniatura
|itM=Two miniature Kongs
|ko={{rollover|두 DK의 수난시대|Du DKui Sunansidae|?}}
|koM=The Two DK's Suffering Times}}


==Trivia==
==Trivia==
*This event shares the same characters, stage, and music track with the solo event [[Event 7: Diddy Kong Panic]].
*This co-op event is a reference to [[Event 7: Diddy Kong Panic]]; as the stage and song are the same in this co-op event.
**Also like the said solo event, this co-op event is a reference to the Melee events [[Event 2: Lord of the Jungle]], [[Event 22: Super Mario 128]], and [[Event 24: The Yoshi Herd]].
**Again, this event like the said solo event is more than likely a reference to either ''Diddy Kong Racing'' or [[Diddy Kong]]'s playability in ''Mario Kart'' games, which is supported by the event taking place on Mario Circuit.
*Unusually, the enemy Donkey Kong cannot be Star KO'd or Screen KO'd, making him the only "Donkey Kong" (besides in The Subspace Emissary) who will just always be blast KO'd.
*Unusually, the enemy Donkey Kong cannot be Star KO'd or Screen KO'd, making him the only "Donkey Kong" (besides in The Subspace Emissary) who will just always be blast KO'd.
**This is due to him and the enemy Diddy Kongs being considered multi-man opponents.
**This is due to him and the enemy Diddy Kongs being considered multi-man opponents.

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