Editing Cloud Sea of Alrest

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|universe        = {{uv|Xenoblade Chronicles}}
|universe        = {{uv|Xenoblade Chronicles}}
|games          = ''[[Ultimate]]''
|games          = ''[[Ultimate]]''
|hometo          = {{SSBU|Shulk}}<br>{{SSBU|Pyra}} / {{SSBU|Mythra}}
|availability    = [[DLC|Downloadable]]
|availability    = [[DLC|Downloadable]]
|cratetype      = Normal
|cratetype      = Normal
|maxplayers      = 8
|maxplayers      = 8
|ultimatemusic  = [[List of SSBU Music (Xenoblade Chronicles series)|''Xenoblade Chronicles'' series music]]<br>Main: ''{{SSBUMusicLink|Xenoblade|Xenoblade Chronicles 2 Medley}}''<br>Alternate: ''{{SSBUMusicLink|Xenoblade|Gormott}}''
|ultimatemusic  = [[List of SSBU Music (Xenoblade Chronicles series)|''Xenoblade Chronicles'' series music]]<br>Main: ''{{SSBUMusicLink|Xenoblade|Xenoblade Chronicles 2 Medley}}''<br>Alternate: ''{{SSBUMusicLink|Xenoblade|Gormott}}''
|ultimatesingles = Banned
|ultimatesingles =  
|ultimatedoubles = Banned
|ultimatedoubles =  
|interwiki      = xenoserieswiki
|interwikiname  = Xeno Series Wiki
|interwikipage  = Cloud Sea
}}
}}
'''Cloud Sea of Alrest''' ({{ja|アレストの雲海|Aresuto no unkai}}, ''Sea of Clouds in Alrest'') is a stage in ''[[Super Smash Bros. Ultimate]]'' based on ''Xenoblade Chronicles 2''. It is bundled with {{SSBU|Pyra}} and {{SSBU|Mythra}} in Challenger Pack 9, which is also part of the [[Fighters Pass Vol. 2]]. It was released on March 4th, 2021.
'''Cloud Sea of Alrest''' ({{ja|アレストの雲海|Aresuto no unkai}}, ''Sea of Clouds in Alrest'') is a stage in ''[[Super Smash Bros. Ultimate]]'' based on ''Xenoblade Chronicles 2''. It is bundled with {{SSBU|Pyra}} and {{SSBU|Mythra}} in Challenger Pack 9, which is also part of the [[Fighters Pass Vol. 2]].


==Stage overview==
==Stage overview==
The stage takes place on top of [[Azurda]] (also known as Gramps), serving as the home of [[Rex]] in ''Xenoblade Chronicles 2''. The stage continuously floats through the skies as other Titans fly by. The entire stage has a gentle sway that slightly changes the altitudes of platforms. There is a single floating platform on the left end of the stage, and Azurda's neck acts as a mild slope on the right side. Occasionally, Gramps will raise and lower his head, which will affect the angle of the slope. He will also turn his head to look at the Titans, which temporarily shrinks the size of the stage. The stage contains indications for when he is about to turn his head, such as his neck shaking, a windmill spinning faster than usual, and the door to Rex's house closing. If there are fighters standing on Azurda's head or hanging from his horn when he turns his head, they will slide inwards rather than fall off. Throughout the battle, Azurda will provide banter and comment on the state of the battle. When the battle starts, Azurda will say "I want to see a good, clean fight. Do you hear?" When a player is down to one stock, Azurda will say "It seems that we will soon have a winner!" Other examples include when a fighter is [[KO|KO'd]], [[Self-destruct|Self-destructs]] and when a Titan appears in the background. He also possesses unique lines for {{SSBU|Pyra}} and {{SSBU|Mythra}} if they are present in the match.
The stage takes place on top of [[Azurda]] (also known as Gramps), serving as the home of [[Rex]] in ''Xenoblade Chronicles 2''. The stage continuously floats through the skies as other Titans fly by. There is a single floating platform on the left end of the stage, and Azurda's neck acts as a mild slope on the right side. Occasionally, Gramps will raise and lower his head, which will affect the angle of the slope. He will also turn his head to look at the Titans, which temporarily shrinks the size of the stage. The stage contains indications for when he is about to turn his head, such as his neck shaking, a windmill spinning faster than usual, and the door to Rex's house closing. If there are fighters standing on Azurda's head or hanging from his horn when he turns his head, they will slide inwards rather than fall off. Throughout the battle, Azurda will provide banter and comment on the state of the battle. When the battle starts, Azurda will say "I want to see a good, clean fight. Do you hear?" When a player is down to one stock, Azurda will say "It seems that we will soon have a winner!" Other examples include when a fighter is [[KO|KO'd]], [[Self-destruct|Self-destructs]] and when a Titan appears in the background. He also possesses unique lines for {{SSBU|Pyra}} and {{SSBU|Mythra}} if they are present in the match.


Occasionally, the following Titans will appear in the background:
Occasionally, the following Titans will appear in the background:
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*Indol
*Indol


The order the Titans appear is randomly selected at the start of the match; once all six have appeared the cycle repeats in the same order. Additionally, the lighting and color scheme of the background changes as the Titans appear. The World Tree will also occasionally appear in the background.
The order the Titans appear is randomly selected at the start of the match; once all six have appeared the cycle repeats in the same order. Additionally, the lighting and color scheme of the background changes as the Titans appear.


The following characters appear as cameos in the background, with one Driver and Blade pair being randomly selected:
The following characters appear as cameos in the background, with one Driver and Blade pair being randomly selected:
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==Origin==
==Origin==
[[File:XC2_Chapter_1_Title_Screen.jpg|thumb|left|200px|Alrest's Cloud Sea with Azurda and the World Tree.]]
The general aesthetic of the stage comes from the beginning of ''Xenoblade Chronicles 2'', when [[Rex]] lives on the back of Azurda and they swim around the Cloud Sea in search of salvaging opportunities. The Titans and other entities spotted in the background are all areas that can be explored in the game. The various background characters that appear on the stage are party members that Rex befriends throughout the game.
[[File:XC2-Azurda.jpg|thumb|right|200px|Rex and Azurda.]]


The layout of the stage comes from the beginning of ''Xenoblade Chronicles 2'', where [[Rex]] lives on Azurda's Back as they swim across the Cloud Sea in search of salvaging jobs. The Titans spotted in the background are all areas that can be explored in the game. The background characters that appear on the stage are party members that Rex befriends throughout the story's events.
While the stage is a home stage for {{SSBU|Pyra}}/{{SSBU|Mythra}} and {{SSBU|Shulk}}, they can only be present at the beginning of ''Xenoblade Chronicles 2'' during a New Game+, as Rex loses Azurda as a home before encountering Pyra, with Azurda regenerating into a small larval stage for most of the game. Although Azurda regenerates into his adult form at the end of the game, Rex's house on his back no longer exists. Rex's fellow party members cannot be present on Azurda's Titan form at all until the very end of the game, as they do not appear at the start of a New Game+, unlike Pyra/Mythra and other Blades previously unlocked (including Shulk).


While this stage is a home stage for {{SSBU|Pyra}}/{{SSBU|Mythra}} and {{SSBU|Shulk}}, they can only be present at the beginning of ''Xenoblade Chronicles 2'' during a New Game+, as Rex loses Azurda as a home before encountering Pyra, with Azurda regenerating into a small larval stage for most of the game. Although Azurda regenerates into his adult form at the end of the game, Rex's house on his back no longer exists. Rex's fellow party members cannot be present on Azurda's Titan form at all until the very end of the game, as they do not appear at the start of a New Game+, unlike Pyra/Mythra and other Blades previously unlocked (including Shulk).
==Tournament Legality==
{{clr}}
Despite a lack of disruptive hazards and Azurda’s head not moving when stage hazards are turned off (which contributes to the stage’s legality), the legality of this stage is not fully decided due to its recent release and the ongoing COVID-19 pandemic.


==Tournament Legality==
==Azurda's Dialogue==
Cloud Sea of Alrest has been banned from tournaments due to the large slope on Azurda’s neck creating unusual, potentially disruptive geography. The lower blast zone somewhat obscures characters that are inside the cloud sea.
Azurda, whose back serves as the stage itself, has different lines of commentary that he can say throughout a match, including some exclusive ones for when Pyra or Mythra are in battle. The following is a list of his dialogue.
*Game start
**I want to see a good clean fight, do you hear?
*Game end
**Quickly! You had better hurry it up! - Time running out
**It seems we will soon have a winner! - One stock remaining
*Passerby Titans
**Mm? Why, that's...
**Ooh! We've got company!
**Argentum Trade Guild, coming through!
**It's the Argentum Trade Guild. Rex knows it like the back of his hand!
**Well I never, it's Gormott!
**It's Gormott Province, how splendid!
**That's the kingdom of Uraya! What a whopper!
**Oooh! The Ardainian Empire deigns to greet us!
**Ahhh! That big old turtle is the kingdom of Tantal.
**The Indoline Praetorium, graceful in its flight.
*Pyra/Mythra-specific
**Hang in there now, Pyra! - Pyra gets KO'd
**You're better than this, Mythra! - Mythra gets KO'd
**Ooh, that's delightfully warm! - Using Burning Sword
**Aah, the splendor of youth! - Using Sacred Arrow
*KO
**Well played!
**Very well done!
**Ooh, very clever!
*Player gets KOd
**They fell right into that one!
**No hard feelings, eh?
*Unsorted
**Ooooh... Don't fall apart now!
**Well well, it sounds like someone's popular.
**[exaggerated drawn-out groan]
**[two groans]
**[long relaxing groan]
**[yawn-like groan]
**All this fighting is making my back...terribly itchy.
**Oohhh yes, I much preferred it in this form.
**Oh come now, you're leaving yourself wide open!
**Well, it's never over 'till it's over.
**Oooh! Show some respect for your elders!
**Come on, launch them already!
**Quite the back-and-forth, isn't it?
**My back, a Smash stage! What will they think of next?


==Gallery==
==Gallery==
<gallery>
<gallery>
SSBUWebsitePyra1.jpg|{{SSBU|Pyra}} and {{SSBU|Mythra}} on the stage.
SSBUSoraAndPuff.jpg|{{SSBU|Sora}} and {{SSBU|Jigglypuff}} on the stage.
SSBU Nia.jpg|Nia in ''Ultimate''.
SSBU Nia.jpg|Nia in ''Ultimate''.
SSBU Dromarch.jpg|Dromarch in ''Ultimate''.
SSBU Dromarch.jpg|Dromarch in ''Ultimate''.
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SSBU Genbu.jpg|Genbu in ''Ultimate''.
SSBU Genbu.jpg|Genbu in ''Ultimate''.
SSBU Indol.jpg|Indol in ''Ultimate''.
SSBU Indol.jpg|Indol in ''Ultimate''.
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{langtable
{{langtable
|ja={{ja|アレストの雲海|Aresuto no Unkai}}
|ja={{ja|アレストの雲海|Aresuto no unkai}}
|jaM=Sea of Clouds in Alrest
|jaM=Sea of Clouds in Alrest
|en=Cloud Sea of Alrest
|en=Cloud Sea of Alrest
|fr=Mer de nuages d'Alrest
|fr=Mer de nuages d'Alrest
|frM=Alrest Sea of Clouds
|frM=Alrest Sea of ​​Clouds
|es=Mar de nubes de Alrest
|es=Mar de nubes de Alrest
|esM=Alrest Sea of Clouds
|esM=Alrest Sea of ​​Clouds
|de=Wolkenmeer von Alrest
|de=Wolkenmeer von Alrest
|deM=Sea of Clouds from Alrest
|deM=Sea of ​​Clouds from Alrest
|it=Mare di nuvole di Alrest
|it=Mare di nuvole di Alrest
|itM=Alrest Sea of Clouds
|itM=Alrest Sea of ​​Clouds
|nl=Wolkenzee van Alrest
|nl=Wolkenzee van Alrest
|nlM=Cloud Sea of Alrest
|nlM=Sea of ​​Clouds of Alrest
|ru={{rollover|Море Облаков Альреста|More Oblakov Alresta|?}}
|ru={{rollover|Море Облаков Альреста|More Oblakov Al'resta|?}}
|ruM=Sea of Clouds Alrest
|ruM=Sea of ​​Clouds Alrest
|ko={{rollover|아르스트의 운해|Areuseuteuui Unhae|?}}
|ko={{rollover|아르스트의 운해|Aleuseuteuui unhae|?}}
|koM=Alrest's Sea of Clouds
|koM=Alrest's Sea of ​​Clouds
|zh_cn={{rollover|幽界云海|Yōujiè Yúnhǎi|?}}
|zh_cn={{rollover|幽界云海|Yōujiè yúnhǎi|?}}
|zh_cnM=Alrest Sea of Clouds
|zh_cnM=Alrest Sea of ​​Clouds
|zh_tw={{rollover|阿爾斯特雲海|Ā'ěrsītè Yúnhǎi|?}}
|zh_tw={{rollover|阿爾斯特雲海|Ā'ěrsītè yúnhǎi|?}}
|zh_twM=Alrest Sea of Clouds
|zh_twM=Alrest Sea of ​​Clouds
}}
}}


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*The World Tree, a location in the original game, can be found at the beginning of the stage, when moving the camera to the left side. This applies to both its default form and its Ω and Battlefield forms.
*The World Tree, a location in the original game, can be found at the beginning of the stage, when moving the camera to the left side. This applies to both its default form and its Ω and Battlefield forms.
**The tree will later be unviewable from the camera after a couple minutes, but will appear on-camera after ten.
**The tree will later be unviewable from the camera after a couple minutes, but will appear on-camera after ten.
*Cloud Sea of Alrest has the longest background animation of any stage in the series, lasting roughly 15 minutes before looping.
*If at least one fighter is standing on Azurda's head, he will not turn to look at the background unless they move away.
*If at least one fighter is standing on Azurda's head, he will not turn to look at the background unless they move away.
*Despite the house on Azurda's back only existing at the beginning of ''Xenoblade Chronicles 2'' and the Titans forming new landmasses at the end of the game, Azurda claims that "[he misses] this old body" in Pyra and Mythra's reveal trailer, implying that the stage is intended to take place after the end of the original game (where he regenerates into his Titan form).
*Despite the house on Azurda's back only existing at the beginning of ''Xenoblade Chronicles 2'' and the Titans forming new landmasses at the end of the game, Azurda claims that "[he misses] this old body" in Pyra and Mythra's reveal trailer, implying that the stage is intended to take place after the end of the original game (where he regenerates into his Titan form).
*The following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: [[Moon]], {{b|Metroid|creature}}, [[Ashley]], [[Burrowing Snagret]], [[Devil]], [[Vince]], [[Dillon]], and [[Squid Sisters]]. Additionally, the following Poké Ball summons cannot appear on this stage: [[Alolan Vulpix]], [[Alolan Exeggutor]], [[Fennekin]], [[Pyukumuku]] and [[Marshadow]].
*The following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: [[Moon]], {{b|Metroid|creature}}, [[Ashley]], [[Burrowing Snagret]], [[Devil]], [[Vince]], [[Dillon]], and [[Squid Sisters]]. Additionally, the following Poké Ball summons cannot appear on this stage: [[Alolan Vulpix]], [[Alolan Exeggutor]], [[Fennekin]], [[Pyukumuku]] and [[Marshadow]].
*{{SSBU|Steve}} picks up wool blocks instead of dirt blocks on this stage.
*Cloud Sea of Alrest is the only DLC stage in ''Ultimate'' that is used for a Spirit Battle in [[Adventure Mode: World of Light|World of Light]], as it is used for Rex's Spirit Battle if Challenger Pack 9 has been purchased and downloaded.
*Masahiro Sakurai showed an early version of Cloud Sea of Alrest in a [[YouTube]] video<ref>[https://www.youtube.com/watch?v=wKQ2v9kno9I=206s Odds and Ends of Supervising <nowiki>[Graphics]</nowiki>]</ref> along with several changes made before release:
**Sakurai suggested the cloud formations be changed to look more natural.
**Sakurai deemed the sway the stage possesses too extreme initially, and suggested it be toned down.
**At one point, the various windmills on the stage were accidentally moving opposite to the wind.
==References==
{{reflist}}


{{SSBUStages}}
{{SSBUStages}}
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[[Category:Stages]]
[[Category:Stages]]
[[Category:Downloadable content]]
[[Category:Downloadable content]]
[[es:Mar de nubes de Alrest]]

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