Editing Cheap

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<!-- This article is entirely subjective, therefore we will not list examples beyond Kirbycide. Any examples added will be removed. Repeat offenders will face punishment. -->
<!-- This article is entirely subjective, therefore we will not list examples. Any example added will be removed. Repeat offenders will face punishment. -->


"'''Cheap'''" is a word that has been used to complain about almost any aspect of a game.<ref>[http://www.sirlin.net/articles/playing-to-win-part-1.html "Cheap" in ''Playing to Win''], by David Sirlin, First Edition, 2006.</ref> Because of this, it has no clear meaning. Some common definitions include when a [[character]], [[move]], [[technique]], strategy, or other gameplay aspect:
"'''Cheap'''" is a word that has been used to complain about almost any aspect of a game.<ref>[http://www.sirlin.net/articles/playing-to-win-part-1.html "Cheap" in ''Playing to Win''], by David Sirlin, First Edition, 2006.</ref> Because of this, it has no clear meaning. Some common definitions include:
*...is seemingly impossible to counter.
*A [[character]]/[[technique]]/[[move]] that is seemingly impossible to counter.
*...is seen as unfair or in poor sportsmanship to use.
*A character/strategy/move that is seen as unfair or in poor sportsmanship to use.
*...produces equal success compared to a more complex or difficult alternative, requiring less effort to reach the same success.
*A simple character/strategy/move that produces equal success compared to a more complex or difficult character/strategy/move, requiring less effort to reach the same success.
*...has exceptionally low risk and high reward compared to similar alternatives.
*A character/strategy/move that has exceptionally low risk and high reward compared to similar characters/strategies/moves.


One of the most classic strategies that is well-known for being called "cheap" by some players is [[Kirbycide]], specifically [[camping]] the [[edge]] of a [[stage]] to Swallowcide any who approach. This strategy has multiple aspects that can be considered cheap: it avoids interacting with the opponent, some characters find it difficult to play around, and it is low-risk and high-reward, especially in earlier games where landing one {{b|Inhale|Kirby}} offstage can be a guaranteed [[KO]] at any percent.
One example of a strategy some players consider "cheap" is [[Kirbycide]], specifically Swallowcide, where the Kirby player is not considered to be fighting and can produce a [[KO]] more easily than with many other techniques because some characters have few ways of approaching Kirby without the risk of getting swallowed.


As the concept of "cheapness" is nebulous and subjective, there are generally no rules for banning something in tournament play on the basis of it being cheap. If something is truly strong enough to unanimously be considered bannable, it is typically regarded as being "[[broken]]" instead of cheap. It is also entirely possible that the accusation of cheapness is unfounded, and the accuser is simply lacking information or execution to create proper counterplay.
As the concept of "cheapness" is nebulous and subjective, there are generally no rules for banning something in tournament play on the basis of it being cheap. If a character/strategy/move is truly strong enough to unanimously be considered bannable, it is typically regarded as being [[broken]] or significantly detracting instead of cheap. It is also entirely possible that the accusation of cheapness in unfounded, and the accuser is simply lacking critical information or execution to create a proper counterplay.


The word "cheap" is included in some [[bonus points|bonuses]] that do not necessarily reflect the community usage of the term:
The Cheap Shot (which deducts -99 points from the player) [[bonus points|bonus]] in ''[[Smash 64]]'' is awarded for [[spamming|overusing a single move]], an action that is commonly regarded as cheap. The Cheap KO bonus in ''[[Melee]]'' is rewarded for [[KO]]ing an opponent from behind, which has virtually no gameplay effect.
*In ''SSB64'', the Cheap Shot bonus is worth -99 points and is awarded for [[spamming|overusing a single move]], an action that could be regarded as cheap.
*In ''Melee'', the Cheap KO bonus is worth +500 points and is rewarded for [[KO]]ing an opponent from behind, which has virtually no gameplay effect.


==See also==
==See also==

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