Editing Camera
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All 3D video games have virtual '''cameras''' which follow the action, including the ''{{B|Super Smash Bros.|series}}'' series. During a match, the camera zooms | All 3D video games have virtual '''cameras''' which follow the action, including the ''{{B|Super Smash Bros.|series}}'' series. During a match, the camera zooms to show all characters - on large stages such as [[Temple]], [[75m]] and [[New Pork City]], this can cause the camera to zoom out excessively. | ||
[[Special Smash]] modes exist with slightly altered camera physics, allowing the camera to be locked in place or tilted at an angle. | [[Special Smash]] modes exist with slightly altered camera physics, allowing the camera to be locked in place or tilted at an angle. | ||
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==Still pictures== | ==Still pictures== | ||
===In ''[[Super Smash Bros. Melee]]''=== | ===In ''[[Super Smash Bros. Melee]]''=== | ||
In the [[single player]] modes, it's possible to zoom by tilting the [[C-Stick]]. | |||
'''Camera Mode''' is a special mode in which still pictures can be taken during an endless match with unlimited lives using the Smash Cam. The pictures can be of fighters, items, backgrounds, or any combination. As long as it is on the screen, photographs can be recorded. Each photo takes up some data on the memory card. | '''Camera Mode''' is a special mode in which still pictures can be taken during an endless match with unlimited lives using the Smash Cam. The pictures can be of fighters, items, backgrounds, or any combination. As long as it is on the screen, photographs can be recorded. Each photo takes up some data on the memory card. | ||