Editing CD
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Like stickers, CDs will appear in all game modes, and the chance of appearing can not be altered via the [[item switch]]. However, the frequency with which CDs appear is far lower than that of stickers and, unlike other [[item]]s, CDs will only appear for a few seconds before disappearing, disappearing even faster than the [[Barrel Cannon]] in ''Melee''. When it is grabbed, an orchestra-like sound will be heard and the screen will flash in a light green color. It can get extremely difficult to collect CDs on larger [[stage]]s due to their speed of disappearance. According to the CD trophy, once all tracks have been acquired, CDs will stop appearing; CDs may still appear during a [[Wi-Fi]] battle if at least one player doesn't have all the CDs. The game won't stop players who have all CDs from collecting it. | Like stickers, CDs will appear in all game modes, and the chance of appearing can not be altered via the [[item switch]]. However, the frequency with which CDs appear is far lower than that of stickers and, unlike other [[item]]s, CDs will only appear for a few seconds before disappearing, disappearing even faster than the [[Barrel Cannon]] in ''Melee''. When it is grabbed, an orchestra-like sound will be heard and the screen will flash in a light green color. It can get extremely difficult to collect CDs on larger [[stage]]s due to their speed of disappearance. According to the CD trophy, once all tracks have been acquired, CDs will stop appearing; CDs may still appear during a [[Wi-Fi]] battle if at least one player doesn't have all the CDs. The game won't stop players who have all CDs from collecting it. | ||
When a CD is collected, the player(s) will be alerted to what track it contains and be able to listen to it after the match, unless it is collected during Wi-Fi play, then the alert will come some time after the player logs off. If a CD is collected when playing in [[Classic Mode|Classic]] or [[All-Star Mode]], and the [[Wii]] is turned off during a match, the player(s) will be alerted the next time the game is started. Collecting CDs in [[The Subspace Emissary]] will alert the player once the mode is quit. | When a CD is collected, the player(s) will be alerted to what track it contains and be able to listen to it after the match, unless it is collected during Wi-Fi play, then the alert will come some time after the player logs off. If a CD is collected when playing in [[Classic Mode|Classic]] or [[All-Star Mode]], and the [[Wii|console]] is turned off during a match, the player(s) will be alerted the next time the game is started. Collecting CDs in [[The Subspace Emissary]] will alert the player once the mode is quit. | ||
CPU players will never attempt to grab a CD. However, if they do so accidentally by trying to attack or air-dodge while nearby, the corresponding track will not be unlocked. | CPU players will never attempt to grab a CD. However, if they do so accidentally by trying to attack or air-dodge while nearby, the corresponding track will not be unlocked. | ||