Editing Bullet Arts
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==Overview== | ==Overview== | ||
Bullet Arts can be used during the initial animation of every normal attack and some special attacks. If the button is held down, Bayonetta will fire several rapid shots from the gun on the attacking limb, and sometimes from multiple limbs. Technically, there are no actual bullets; similarly to [[Gun]], Bullet Arts involve no [[projectiles]], but are simply attacks attached to Bayonetta herself. The hitboxes are extremely [[disjointed]], but narrow, short-lasting and [[indirect]]. They cannot be [[reflect]]ed or blocked by a [[passive shield]]. Bullet Arts have point-blank hitboxes with weak [[flinch]]ing knockback, with some [[semi-spiking]] or [[meteor smash]]ing. Otherwise, they deal no knockback at all, like [[Fox]]'s [[Blaster (Fox)|Blaster]]. | Bullet Arts can be used during the initial animation of every normal attack and some special attacks. If the button is held down, Bayonetta will fire several rapid shots from the gun on the attacking limb, and sometimes from multiple limbs. Technically, there are no actual bullets; similarly to [[Gun]], Bullet Arts involve no [[projectiles]], but are simply attacks attached to Bayonetta herself. The hitboxes are extremely [[disjointed]], but with narrow, short-lasting and [[indirect]] hitboxes. They cannot be [[reflect]]ed or blocked by a [[passive shield]]. Bullet Arts have point-blank hitboxes with weak [[flinch]]ing knockback, with some [[semi-spiking]] or [[meteor smash]]ing. Otherwise, they deal no knockback at all, like [[Fox]]'s [[Blaster (Fox)|Blaster]]. | ||
Bullet Arts use a unique hit effect; this is not used by Bullet Climax, which use the [[normal]] effect. In ''Smash 4'', each bullet dealt 0.5% damage. In the beta of ''Ultimate'', each bullet dealt 0.4% damage, but was buffed to 0.6% at launch. | Bullet Arts use a unique hit effect; this is not used by Bullet Climax, which use the [[normal]] effect. In ''Smash 4'', each bullet dealt 0.5% damage. In the beta of ''Ultimate'', each bullet dealt 0.4% damage, but was buffed to 0.6% at launch. | ||
==Moves with Bullet Arts== | ==Moves with Bullet Arts== | ||
*All [[jab]] segments | *All [[jab]] segments | ||