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A fourth form of brokenness can exist: a character can, without the aid of stages or techniques, overpower the rest of the cast to the point at which no other character can viably compete. Whether a broken character exists in the ''Smash'' series is heavily debated, though a few characters spark more discussion than others:
A fourth form of brokenness can exist: a character can, without the aid of stages or techniques, overpower the rest of the cast to the point at which no other character can viably compete. Whether a broken character exists in the ''Smash'' series is heavily debated, though a few characters spark more discussion than others:
*{{SSB|Pikachu}} in ''Smash 64'' is sometimes considered broken. For this reason, Pikachu is sometimes banned, and because {{SSB|Kirby}} is often considered to be by far the second best character in the game, he is sometimes banned alongside Pikachu as well. Banning or limiting the use of these characters in doubles is even more common, with certain {{SSB|tournament rulesets}} either banning Pikachu and Kirby outright (Zero Pikachu Kirby or ZPK) or limiting to one Pikachu or Kirby (Single Pikachu/Kirby or SPK) per team. Tournaments will occasionally run both events simultaneously as alternatives.
*{{SSB|Pikachu}} in ''Smash 64'' is sometimes considered broken. For this reason, Pikachu is sometimes banned, and because {{SSB|Kirby}} is often considered to be by far the second best character in the game, he is sometimes banned alongside Pikachu as well. Banning or limiting the use of these characters in doubles is even more common, with certain [[Tournament rulesets (SSB)|rulesets]] either banning Pikachu and Kirby outright (Zero Pikachu Kirby or ZPK) or limiting to one Pikachu or Kirby (Single Pikachu/Kirby or SPK) per team. Tournaments will occasionally run both events simultaneously as alternatives.
*{{SSBB|Meta Knight}} in ''[[Super Smash Bros. Brawl]]'' is the classic example, his legality having been disputed and experimented with for most of the game's competitive lifespan.
*{{SSBB|Meta Knight}} in ''[[Super Smash Bros. Brawl]]'' is the classic example, his legality having been disputed and experimented with for most of the game's competitive lifespan.
*{{SSB4|Cloud}} in ''[[Super Smash Bros. 4]]'' was considered by some to be broken in doubles due to his extreme advantages which allowed him to consistently win almost every match in double tournaments. This has been dealt with by banning him in certain tournaments.
*{{SSB4|Cloud}} in ''[[Super Smash Bros. 4]]'' was considered by some to be broken in doubles due to his extreme advantages which allowed him to consistently win almost every match in double tournaments. This has been dealt with by banning him in certain tournaments.
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*{{SSBU|Steve}}'s brokenness in ''[[Super Smash Bros. Ultimate]]'' is largely debated. People who think Steve is broken cite the incredible utility of every move he has, great recovery, and his ability to block attempts to intercept set ups, and create potentially near-unbeatable situations with his block placing mechanics. Particularly, the Phantom MLG tech which allows Steve to cancel hitstun and immediately counterattack has led many to argue that Steve should be banned from competitive play.
*{{SSBU|Steve}}'s brokenness in ''[[Super Smash Bros. Ultimate]]'' is largely debated. People who think Steve is broken cite the incredible utility of every move he has, great recovery, and his ability to block attempts to intercept set ups, and create potentially near-unbeatable situations with his block placing mechanics. Particularly, the Phantom MLG tech which allows Steve to cancel hitstun and immediately counterattack has led many to argue that Steve should be banned from competitive play.


Though other characters have been at some points considered broken, none have been considered broken enough to be banned from most tournaments. In ''Brawl'', the {{SSBB|Ice Climbers}} were considered broken by many players, but a widespread ban was never enacted during ''Brawl''{{'}}s competitive life; following the release of ''Smash 4'', they have been occasionally banned at the few ''Brawl'' tournaments hosted, such as {{Trn|Glitch 2}}. ''Smash 4'' {{SSB4|Bayonetta}} was hotly debated to be broken, with some citing statistics<ref>[https://intheloop837.wordpress.com/2018/02/19/data-bayonetta-a-detailed-statistical-breakdown-of-smash-4s-most-controversial-character/ Bayonetta statistics]</ref> that show her to be very centralising, but because she was not as centralizing as ''Brawl'' {{SSBB|Meta Knight}}, bans in high-level tournaments never caught on during the game's lifespan.
Though other characters have been at some points considered broken, none have been considered broken enough to be banned from most tournaments. In ''Brawl'', the {{SSBB|Ice Climbers}} were considered broken by many players, but a widespread ban was never enacted during ''Brawl''{{'}}s competitive life; following the release of ''Smash 4'', they have been occasionally banned at the few ''Brawl'' tournaments hosted, such as {{Trn|Glitch 2}}. ''Smash 4'' {{SSB4|Bayonetta}} was hotly debated to be broken, with some citing statistics<ref>[https://intheloop837.wordpress.com/2018/02/19/data-bayonetta-a-detailed-statistical-breakdown-of-smash-4s-most-controversial-character/ Bayonetta statistics]</ref> that show her to be very centralising, but because she didn't quite hit the standards of ''Brawl'' {{SSBB|Meta Knight}}, bans in high-level tournaments never caught on during Smash 4's lifespan.


Bosses can be considered broken if they are accessed through [[hacking]]. {{SSBM|Giga Bowser}} in ''Melee'' is an old, notorious example, with his [[Whirling Fortress]] equivalent having outright [[invincibility]] on start-up, massive amounts of movement potential, and extremely large hitboxes, making it almost unpunishable and resulting in an extremely warped metagame. {{SSBU|Master Hand}} in ''Ultimate'' is another example, being intentionally designed to defeat fighters very easily in his playable appearance. However, not all bosses are created equal, with examples like ''Smash 64'' {{SSB|Metal Mario}} being arguably worse than most of the cast, though they are generally kept banned due to crashes involving the [[results screen]] or other glitches that make organising tournaments difficult.
Bosses can be considered broken if they are accessed through [[hacking]]. {{SSBM|Giga Bowser}} in ''Melee'' is an old, notorious example, with his [[Whirling Fortress]] equivalent having outright [[invincibility]] on start-up, massive amounts of movement potential, and extremely large hitboxes, making it almost unpunishable and resulting in an extremely warped metagame. {{SSBU|Master Hand}} in ''Ultimate'' is another example, being intentionally designed to defeat fighters very easily in his playable appearance. However, not all bosses are created equal, with examples like ''Smash 64'' {{SSB|Metal Mario}} being arguably worse than most of the cast, though they are generally kept banned due to crashes involving the [[results screen]] or other glitches that make organising tournaments difficult.
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*[[Banned stage]]s
*[[Banned stage]]s
*[[Cheap]]
*[[Cheap]]
*[[Character legality]]


==References==
==References==

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