Editing Brinstar Depths

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{{ArticleIcons|melee=y|ultimate=y}}
{{ArticleIcons|melee=y|ultimate=y}}
{{Infobox Stage
{{Infobox Stage
|subtitle = ''{{b|Metroid|game}}''
|location = ''{{b|Metroid|game}}''
|name = [[Planet Zebes]]: Brinstar Depths
|name = [[Planet Zebes]]: Brinstar Depths
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Brinstar Depths.png|300px]]|title2=Melee|content2=[[File:brinstardepths.jpg|300px]]}}
|image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Brinstar Depths.png|300px]]|title2=Melee|tab2=[[File:brinstardepths.jpg|300px]]}}
|caption = [[File:MetroidSymbol.svg|50px|class=invert]]<br>Brinstar Depths as it appears in the ''Smash'' series.
|caption = Brinstar Depths as it appears in the ''Smash'' series.<br>[[File:MetroidSymbol.svg|50px]]
|universe = {{uv|Metroid}}
|universe = {{uv|Metroid}}
|games = ''[[Melee]]''<br>''[[Ultimate]]''
|games = ''[[Melee]]''<br>''[[Ultimate]]''
|hometo = '''Melee:'''<br>{{SSBM|Samus}} (Classic)<br>{{SSBM|Ganondorf}} (All-Star)<br>'''Ultimate:'''<br>{{SSBU|Samus}}<br>{{SSBU|Dark Samus}}<br>{{SSBU|Zero Suit Samus}}<br>{{SSBU|Ridley}}
|availability = [[Unlockable stage|Unlockable]] (''Melee'')<br>[[Starter stage|Starter]] (''Ultimate'')
|availability = [[Unlockable stage|Unlockable]] (''Melee'')<br>[[Starter stage|Starter]] (''Ultimate'')
|unlockcriteria = Play 50 vs. matches.
|unlockcriteria = Play 50 vs. matches.
|cratetype = Normal (''Melee'')<br>Futuristic (''Ultimate'')
|cratetype = Futuristic
|maxplayers = 4 (''Melee'')<br>[[8-Player Smash|8]] (''Ultimate'')
|maxplayers = 4 (''Melee'')<br>[[8-Player Smash|8]] (''Ultimate'')
|meleemusic = ''{{MeleeMusic|Brinstar Depths}}''
|meleemusic = ''{{MeleeMusic|Brinstar Depths}}''
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===Ω form and Battlefield form===
===Ω form and Battlefield form===
In ''Super Smash Bros. Ultimate'', the [[Ω form]] and [[Battlefield form]] are set on a flat version of the normal form's main platform that is also the same size and shape as {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s' designs are the same as the walkway of the main platform. Kraid is absent. The stage also does not rotate.
In ''Super Smash Bros. Ultimate'', the [[Ω form]] and [[Battlefield form]] are set on a flat version of the normal form's main platform that is also the same size and shape as {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s' designs are the same as the walkway of the main platform.
 
As with some other Ω forms, the stage select preview of the Ω form of this stage is an early version of the stage, and the final version differs slightly in design. Notably, there are no such discrepancies on Ω Brinstar, which suggests that the changes were made so that the 2 Ω forms would not have completely identical main platforms.
<gallery widths="200px">
<gallery widths="200px">
File:SSBU-Brinstar DepthsOmega.png|Ω form in ''Super Smash Bros. Ultimate''.
File:SSBU-Brinstar DepthsOmega.png|Ω form in ''Super Smash Bros. Ultimate''.
File:SSBU-Brinstar DepthsBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.  
File:SSBU-Brinstar DepthsBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.
</gallery>
</gallery>


==Origin==
==Origin==
[[File:KraidBattle.png|thumb|left|Samus battling Kraid in ''Super Metroid''.]]
[[File:KraidBattle.png|thumb|left|Samus battling Kraid in ''Super Metroid''.]]
{{s|metroidwiki|Kraid}} first appeared in ''{{iw|metroidwiki|Metroid|game}}'' as a boss and as the boss for {{s|metroidwiki|Brinstar}} in ''[[Super Metroid]]''. However, his appearance in ''Super Metroid'' was dramatically changed and remained as such in ''{{s|metroidwiki|Metroid: Zero Mission}}''. Kraid's appearance in this stage is based on his character design in ''Super Metroid''. The stage itself, however, bears no resemblance to his lair in either game. The name of the stage is a reference to the proximity of Kraid's lair being deep below Brinstar in ''Metroid''.
{{s|metroidwiki|Kraid}} first appeared in ''[[metroidwiki:Metroid (game)|Metroid]]'' as a mini-boss and as the boss for {{s|metroidwiki|Brinstar}} in ''[[Super Metroid]]''. However, his appearance in ''Super Metroid'' was dramatically changed and remained as such in future ''Metroid'' titles. Kraid's appearance in this stage is based on his character design in ''Super Metroid''. The stage itself, however, bears no resemblance to his lair in either game. The name of the stage is a reference to the proximity of Kraid's lair being deep below Brinstar in ''Metroid''.
{{clrl}}
{{clrl}}


==Tournament legality==
==Tournament legality==
Brinstar Depths is [[Tournament legal (SSBM)|banned]] in both [[singles]] and [[doubles]] tournaments, primarily due to its low blast line, which strongly favours vertical KO moves. Additionally, the stage lacks edges that can be grabbed giving characters who have strong recoveries an advantage. Similarly, some small platforms can quickly become isolated thus creating [[stalling]] opportunities. Depending on the placement of such platforms, [[cave of life|caves of life]] can also become a problem.
Brinstar Depths is [[Tournament legal (SSBM)|banned]] in both [[singles]] and [[doubles]] tournaments, primarily due to its low blast line, which strongly favours vertical KO moves. Additionally, the stage lacks edges that can be grabbed giving characters who have strong recoveries an advantage. Similarly, some small platforms can quickly become isolated thus creating [[stalling]] opportunities. Depending on the placement of such platforms, [[cave of life|caves of life]] can also become a problem.
==Names in other languages==
{{langtable
|ja={{ja|ブリンスタ深部|Burinsuta Shinbu}}
|jaM=Brinstar Depths
|en=Brinstar Depths
|fr=Profondeurs de Brinstar
|frM=Brinstar Depths
|es=Abismo de Brinstar
|esM=Brinstar Abyss
|de=Die Tiefen von Brinstar {{gameIcon|melee|16px}}<br>Tiefen von Brinstar {{gameIcon|ultimate|16px}}
|deM=The Depths of Brinstar<br>Brinstar Depths
|it=Le profondità di Brinstar
|itM=Brinstar Depths
|nl=Dieptes van Brinstar
|nlM=Depths of Brinstar
|ru={{rollover|Глубины Бринстара|Grubiny Brinstara|?}}
|ruM=Brinstar Depths
|ko={{rollover|브린스타 심층부|Beurinseuta Simcheungbu|?}}
|koM=Brinstar Depths
|zh_cn={{rollover|布林斯塔深部|Bùlínsītǎ Shēnbù|?}}
|zh_cnM=Brinstar Depths
|zh_tw=Brinstar Depths
}}


==Trivia==
==Trivia==
*In both ''Melee''{{'}}s {{SSBM|debug menu}} and ''Ultimate''{{'}}s game files, this stage is referred to with Kraid's name.
*In ''Ultimate'', Brinstar Depths and [[Brinstar]] share the same main platform and soft platforms for their [[Ω form]] and [[Battlefield form]].
*In ''Ultimate'', Brinstar Depths and [[Brinstar]] share the same main platform and soft platforms for their [[Ω form]] and [[Battlefield form]], but with some very minor differences.
*For unknown reasons, both [[Super Mushroom|Super]] and [[Poison Mushroom]]s never appear on this stage in ''Ultimate''. This may be due to the stage's dim lighting making it difficult to distinguish them.
*For unknown reasons, both [[Super Mushroom|Super]] and [[Poison Mushroom]]s never appear on this stage in ''Ultimate''.
*This is the only ''Metroid'' stage in ''Ultimate'' not to have any unlockable characters fought here.
*This is the only ''Metroid'' stage in ''Ultimate'' not to have any unlockable characters fought on it.
*The following [[Assist Trophies]] cannot appear on this stage: the [[Moon]], [[Nikki]] (due to the dark background obscuring her drawings), and [[Squid Sisters]].
**Assist Trophies that can only appear on the Battlefield and Omega forms of this stage are [[Chain Chomp]], [[Tiki]], [[Burrowing Snagret]], [[Kapp'n]], [[Devil]], [[Arcade Bunny]], [[Knuckles]] and [[Rathalos]].
**[[Poké Ball]] summons that can only appear on the Battlefield and Omega forms of this stage are [[Alolan Exeggutor]], [[Lunala]] and [[Marshadow]].


{{SSBMStages}}
{{SSBMStages}}
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{{Metroid universe}}
{{Metroid universe}}
[[Category:Stages]]
[[Category:Stages]]
[[Category:Stages (SSBM)]]
[[Category:Stages (SSBU)]]
[[Category:Metroid universe]]
[[Category:Past stages]]
[[Category:Past stages]]
[[es:Abismo de Brinstar]]

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