Editing Brawl-/Character changes
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=={{SSBB|Link}}== | =={{SSBB|Link}}== | ||
===Attributes=== | ===Attributes=== | ||
*{{buff|When rolling forward, if Link holds B, he can attack out of his roll.}} | *{{buff|When rolling forward, if Link holds B, he can attack out of his roll.}} | ||
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===Special attacks=== | ===Special attacks=== | ||
*{{buff|[[Hero's Bow]] is slightly stronger, and now shoots normal or | *{{buff|[[Hero's Bow]] is slightly stronger, and now randomly shoots normal or fire arrows. Normal arrows produce horizontal knockback, while fire arrows produce the same damage but with a fire effect and strong vertical knockback instead.}} | ||
*{{buff|When not smash thrown, [[Gale Boomerang]] covers less distance. When smash thrown, it travels twice as fast and far. It now produces damaging hitboxes during the apex of the throw and upon return, that flinch as well. The Gale Boomerang will also follow where Link goes upon return much more directly.}} | *{{buff|When not smash thrown, [[Gale Boomerang]] covers less distance. When smash thrown, it travels twice as fast and far. It now produces damaging hitboxes during the apex of the throw and upon return, that flinch as well. The Gale Boomerang will also follow where Link goes upon return much more directly.}} | ||
*{{buff|[[Spin Attack]] gains significantly more vertical and horizontal distance when used for recovering, greatly increasing its recovery capabilities. The initial grounded strike and final airborne strike are also much stronger with noticeable hitlag. The SFX for Link’s up-smash plays instead when the move is used in the air. Grounded Spin Attack has also gained Great Spin property (charging it considerably increases range) and will break shield on max charge.}} | *{{buff|[[Spin Attack]] gains significantly more vertical and horizontal distance when used for recovering, greatly increasing its recovery capabilities. The initial grounded strike and final airborne strike are also much stronger with noticeable hitlag. The SFX for Link’s up-smash plays instead when the move is used in the air. Grounded Spin Attack has also gained Great Spin property (charging it considerably increases range) and will break shield on max charge.}} | ||
*{{buff|[[Bomb]]s can be thrown faster and further, while having much more knockback, giving them KOing capability | *{{buff|[[Bomb]]s can be thrown faster and further, while having much more knockback, giving them KOing capability. Link will start blinking after a period of time and will pull a [[Deku Nut]] when he attempts to a pull a bomb. Link also throws normal [[items]] faster, further, and stronger.}} | ||
===Taunts=== | ===Taunts=== |