Editing Brawl-/Character changes

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===Ground attacks===
===Ground attacks===
*{{buff|Down Tilt is significantly faster, being about twice as fast.}}
*{{buff|Down Tilt is significantly faster, being about twice as fast.}}
*{{buff|Pressing the Shield or attack button during the latter half of the Dash Attack makes Luigi do a "tripping attack" that spikes opponents.}}
*{{buff|Pressing the Shield button during the latter half of the Dash Attack makes Luigi do a "tripping attack" that spikes opponents.}}


===Aerial attacks===
===Aerial attacks===
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===Special attacks===
===Special attacks===
*{{buff|Fireballs travel in a straight diagonal arc and bounce off the floor, akin to the superballs in ''[[mariowiki:Super Mario Land|Super Mario Land]]''. When holding B, Luigi will use the Thunderhand from ''{{s|mariowiki|Mario and Luigi: Superstar Saga}}'' instead, an electric move that deals a single powerful blow.}}
*{{buff|Fireballs travel in a straight diagonal arc and bounce off the floor, akin to the superballs in ''[[mariowiki:Super Mario Land|Super Mario Land]]''. When holding B, Luigi will use the Thunderhand from ''{{s|mariowiki|Mario and Luigi: Superstar Saga}}'' instead, an electric move that deals a single powerful blow.}}
*{{buff|[[Green Missile]] always results in a misfire when used. They can still be charged indefinitely, but won’t gain any extra distance. The attack's priority has been increased too, now passing projectiles and opponents. Also, Luigi can pull off a short-distanced misfire (uncharged missile distance) in a 1/8 chance. Is footstool cancelable on hit. The attack is also no longer able to get stuck in walls, making it safer as a recovery move.}}
*{{buff|[[Green Missile]] always results in a misfire when used. They can still be charged indefinitely, but won’t gain any extra distance. The attack's priority has been increased too, now passing projectiles and opponents. Also, Luigi can pull off a short-distanced misfire (uncharged missile distance) in a 1/8 chance. Is footstool cancelable.}}
*{{buff|[[Super Jump Punch]]'s sourspot is drastically stronger, being about a third as strong as a sweetspotted Super Jump Punch. Also has Green Fire GFX.}}
*{{buff|[[Super Jump Punch]]'s sourspot is drastically stronger, being about a third as strong as a sweetspotted Super Jump Punch. Also has Green Fire GFX.}}
*{{nerf|A sweetspotted Super Jump Punch is weaker.}}
*{{nerf|A sweetspotted Super Jump Punch is weaker.}}
*{{buff|[[Luigi Cyclone]] can cancel into a neutral, tilt, or smash attack just before the final hit when used on the ground.}}
*{{buff|[[Luigi Cyclone]] can cancel into a neutral, tilt, or smash attack just before the final hit when used on the ground. It also has suction while in the air.}}
*{{buff|[[Negative Zone]] can be jump canceled during the dance and will freeze opponents entirely instead of slow them down.}}
*{{buff|[[Negative Zone]] can be jump canceled during the dance and will freeze opponents entirely instead of slow them down.}}


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