Editing Brawl-/Character changes
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=={{SSBB|Olimar}}== | =={{SSBB|Olimar}}== | ||
===Attributes=== | |||
*{{buff|Pikmin now have much more attack range and diversity in their attacks. Red Pikmin are multi-hit for fire damage. Yellow Pikmin hit for electric damage, spike nearby opponents, and knock midrange opponents towards Olimar. Blue Pikmin consistently knock foes towards Olimar. Purple Pikmin have half the range of other Pikmin, but are the most powerful. White Pikmin also knock foes towards Olimar, but spike foes in the air.}} | |||
===Ground attacks=== | ===Ground attacks=== | ||
*{{buff| | *{{buff|Forward tilt is now a powerful kick that has much more endlag, but is much more powerful in return.}} | ||
*{{buff|Forward smash and up smash distance increased.}} | *{{buff|Forward smash and up smash distance increased.}} | ||
*{{buff|During down smash, Pikmin won't stop at the edge of a stage.}} | *{{buff|During down smash, Pikmin won't stop at the edge of a stage.}} | ||
===Specials=== | ===Specials=== | ||
*{{buff|Can [[Pikmin Pluck|pluck]] [[Pikmin (species)|Pikmin]] in the air. Doing so will also elevate Olimar somewhat, which can be done up to 3 times | *{{buff|Can [[Pikmin Pluck|pluck]] [[Pikmin (species)|Pikmin]] in the air. Doing so will also elevate Olimar somewhat, which can be done up to 3 times. If plucking in mid-air, Olimar will instantly max out on Pikmin.}} | ||
*{{buff|[[Pikmin Throw]] is quicker and hurls Pikmin farther.}} | *{{buff|[[Pikmin Throw]] is quicker and hurls Pikmin farther.}} | ||
*{{buff|[[Pikmin Order]] can now be canceled into anything, including itself. Deals 1% damage (non-flinching) to surrounding foes.}} | *{{buff|[[Pikmin Order]] can now be canceled into anything, including itself. Deals 1% damage (non-flinching) to surrounding foes.}} |