Bowser (SSBM)/Edge getups (slow): Revision history

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

May 10, 2025

  • curprev 17:5517:55, May 10, 2025Mariogeek2 talk contribs 1,304 bytes +1,304 Created page with "{{ArticleIcons|ssbm=y}} {{image}} ==Overview== {{competitive expertise}} ==Timing== <nowiki>*</nowiki>All getup options occupy the ledge (prevent the opponent from grabbing it) for their entire animation length, except for jump, which loses ledge occupancy as soon as the character physically jumps off the ledge.<br> <nowiki>*</nowiki>Characters who ledge jump can fast fall once they reach their jump's apex while they're still stuck in end lag. ===Neutral getup==..."