Editing Basic Brawl

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{{ArticleIcons|brawl=y|online=y}}
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'''Basic Brawl''' was a [[mode]] used in [[Nintendo Wi-Fi Connection]] of ''[[Super Smash Bros. Brawl]]''. After choosing the "Basic Brawl" mode, the player went to the character selection screen where they would have 45 seconds to choose a [[character]]; after that they would have 20 seconds to cast a vote for which stage they would like to play by paying one [[Gold (collectable)|gold coin]]. However, choosing a [[random]] stage was free. Stage and item settings were chosen by lottery from among those voted on by the players. The match type was always a two-minute [[time]] match; this limitation was presumably to stop players from enforcing matches of inordinate length on others through long time limits or by [[stalling]] in [[stock]] mode. After the character and stage were chosen, the player had to wait in the [[practice stage]]. When the room had less than four human players, the empty spaces in a match could be filled by CPU's, or the battle could play out with less than four players instead. Unlike ''With Friends'' mode, names would not be shown among players and it was not possible to send short [[taunt]] messages. If the player lost the connection to the opponent(s) in the middle of the match, the entire match would end and they would have to search again for new opponents. However, a player's character would automatically be replaced by a CPU if that player happened to disconnect in the middle of a match.
'''Basic Brawl''' was a [[mode]] used in [[Nintendo Wi-Fi Connection]] of ''[[Super Smash Bros. Brawl]]''. After choosing the "Basic Brawl" mode, the player went to the character selection screen where they would have 45 seconds to choose a [[character]]; after that they would have 20 seconds to cast a vote for which stage they would like to play by paying one [[Gold (collectable)|gold coin]]. However, choosing a [[random]] stage was free. Stage and item settings were chosen by lottery from among those voted on by the players. The match type was always a two-minute [[time]] match; this limitation was presumably to stop players from enforcing matches of inordinate length on others through long time limits or by [[stalling]] in [[stock]] mode. After the character and stage were chosen, the player had to wait in the [[practice stage]]. When the room had less than four human players, the empty spaces in a match could be filled by CPU's, or the battle could play out with less than four players instead. Unlike ''With Friends'' mode, names would not be shown among players and it was not possible to send short [[taunt]] messages. If the player lost the connection to the opponent(s) in the middle of the match, the entire match would end and they would have to search again for new opponents. However, a player's character would automatically be replaced by a CPU if that player happened to disconnect in the middle of a match.


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