Editing Banjo & Kazooie (SSBU)/Dash attack
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:Banjo&KazooieDashAttack.gif|thumb| | [[File:Banjo&KazooieDashAttack.gif|thumb|500px|Hitbox visualization showing Banjo & Kazooie's Dash Attack.]] | ||
==Overview== | ==Overview== | ||
Banjo performs the '''Forward Roll''' from ''Banjo-Kazooie'', resembling {{SSBU|Donkey Kong}}'s dash attack. Hits on frame 9 and sends the duo a respectable distance, allowing it to punish distant attacks. However, it is equally [[Punishment|punishable]] on shield. The clean hit deals strong vertical knockback at a slight diagonal angle, KOing {{SSBU|Mario}} at 152% on {{SSBU|Final Destination}}, while the late hit has some combo potential at low to mid percentages. | Banjo performs the '''Forward Roll''' from ''Banjo-Kazooie'', resembling {{SSBU|Donkey Kong}}'s dash attack. Hits on frame 9 and sends the duo a respectable distance, allowing it to punish distant attacks. However, it is equally [[Punishment|punishable]] on shield. The clean hit deals strong vertical knockback at a slight diagonal angle, KOing {{SSBU|Mario}} at 152% on {{SSBU|Final Destination}}, while the late hit has some combo potential at low to mid percentages. | ||
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