Editing Approach
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**[[Dash-dance#Extended dash-dancing|Extended dash-dancing]] is a replacement of this technique in ''Brawl'' and ''SSB4'', combining dash dancing and [[fox-trotting]]. This lets a player make the most of a character's mobility by potentially confusing opponents and pressuring them to approach or dodge. Extended dash-dancing is most prominent in ''SSB4'', due to the risk of [[tripping]] in ''Brawl''. | **[[Dash-dance#Extended dash-dancing|Extended dash-dancing]] is a replacement of this technique in ''Brawl'' and ''SSB4'', combining dash dancing and [[fox-trotting]]. This lets a player make the most of a character's mobility by potentially confusing opponents and pressuring them to approach or dodge. Extended dash-dancing is most prominent in ''SSB4'', due to the risk of [[tripping]] in ''Brawl''. | ||
*[[SHFFL]]ing is a jumping technique with all the benefits of a standard aerial approach, but is quicker and therefore harder to punish should it fail. | *[[SHFFL]]ing is a jumping technique with all the benefits of a standard aerial approach, but is quicker and therefore harder to punish should it fail. | ||
**The [[SHFF]] replaces this technique in ''Brawl'' | **The [[SHFF]] replaces this technique in ''Brawl'' and ''SSB4'' due to the removal of [[L-cancel]]ing. | ||
*[[Wavedash]]ing provides the option of an aggressive grounded approach. Most attacks can be used during a wavedash, with its speed and often unpredictable behavior allowing the player to quickly sneak in during a lapse in defense. | *[[Wavedash]]ing provides the option of an aggressive grounded approach. Most attacks can be used during a wavedash, with its speed and often unpredictable behavior allowing the player to quickly sneak in during a lapse in defense. | ||
*[[Waveshine|Waveshining]] is a Fox | *[[Waveshine|Waveshining]] is a Fox/Falco-specific technique utilizing their [[Reflector]]s to approach before wavedashing away with a [[jump cancel]]. Due to the effectiveness of their wavedashes and their Reflector's utility as an extremely fast combo starter/breaker, Waveshining is a very effective approach tactic, albeit difficult to master. | ||
===''Brawl''-specific=== | ===''Brawl''-specific=== | ||
*The [[DACUS]], or dash attack canceled up smash, is an expansion of dash attacking, which carries the momentum of a canceled dash attack to boost a character forward while using an up smash. While most characters can perform the technique, few get a noticeable momentum boost when doing so, and for those characters, the technique allows an up smash to function similarly to an approaching attack. | *The [[DACUS]], or dash attack canceled up smash, is an expansion of dash attacking, which carries the momentum of a canceled dash attack to boost a character forward while using an up smash. While most characters can perform the technique, few get a noticeable momentum boost when doing so, and for those characters, the technique allows an up smash to function similarly to an approaching attack. |