Editing Approach

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**[[Dash-dance#Extended dash-dancing|Extended dash-dancing]] is a replacement of this technique in ''Brawl'' and ''SSB4'', combining dash dancing and [[fox-trotting]]. This lets a player make the most of a character's mobility by potentially confusing opponents and pressuring them to approach or dodge. Extended dash-dancing is most prominent in ''SSB4'', due to the risk of [[tripping]] in ''Brawl''.
**[[Dash-dance#Extended dash-dancing|Extended dash-dancing]] is a replacement of this technique in ''Brawl'' and ''SSB4'', combining dash dancing and [[fox-trotting]]. This lets a player make the most of a character's mobility by potentially confusing opponents and pressuring them to approach or dodge. Extended dash-dancing is most prominent in ''SSB4'', due to the risk of [[tripping]] in ''Brawl''.
*[[SHFFL]]ing is a jumping technique with all the benefits of a standard aerial approach, but is quicker and therefore harder to punish should it fail.
*[[SHFFL]]ing is a jumping technique with all the benefits of a standard aerial approach, but is quicker and therefore harder to punish should it fail.
**The [[SHFF]] replaces this technique in ''Brawl'', ''SSB4'' and ''Ultimate'' due to the removal of [[L-cancel]]ing.
**The [[SHFF]] replaces this technique in ''Brawl'' and ''SSB4'' due to the removal of [[L-cancel]]ing.
*[[Wavedash]]ing provides the option of an aggressive grounded approach. Most attacks can be used during a wavedash, with its speed and often unpredictable behavior allowing the player to quickly sneak in during a lapse in defense.  
*[[Wavedash]]ing provides the option of an aggressive grounded approach. Most attacks can be used during a wavedash, with its speed and often unpredictable behavior allowing the player to quickly sneak in during a lapse in defense.  
*[[Waveshine|Waveshining]] is a Fox and Falco-specific technique utilizing their [[Reflector]]s to approach before wavedashing away with a [[jump cancel]]. Due to the effectiveness of their wavedashes and their Reflectors' utility as extremely fast combo starters/breakers, waveshining is a very effective approach tactic, albeit difficult to master.
*[[Waveshine|Waveshining]] is a Fox/Falco-specific technique utilizing their [[Reflector]]s to approach before wavedashing away with a [[jump cancel]]. Due to the effectiveness of their wavedashes and their Reflector's utility as an extremely fast combo starter/breaker, Waveshining is a very effective approach tactic, albeit difficult to master.  
 
===''Brawl''-specific===
===''Brawl''-specific===
*The [[DACUS]], or dash attack canceled up smash, is an expansion of dash attacking, which carries the momentum of a canceled dash attack to boost a character forward while using an up smash. While most characters can perform the technique, few get a noticeable momentum boost when doing so, and for those characters, the technique allows an up smash to function similarly to an approaching attack.
*The [[DACUS]], or dash attack canceled up smash, is an expansion of dash attacking, which carries the momentum of a canceled dash attack to boost a character forward while using an up smash. While most characters can perform the technique, few get a noticeable momentum boost when doing so, and for those characters, the technique allows an up smash to function similarly to an approaching attack.

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