Editing Adventure Mode: The Subspace Emissary
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[[File:MarioTrophyTransform.jpg|thumb|Mario's trophy coming to life in ''Melee''{{'}}s opening, compared to in the [[Midair Stadium]] of the Subspace Emissary.]] | [[File:MarioTrophyTransform.jpg|thumb|Mario's trophy coming to life in ''Melee''{{'}}s opening, compared to in the [[Midair Stadium]] of the Subspace Emissary.]] | ||
*The Subspace Emissary's camera is programmed to only be able to move through certain area, and will lock if the player goes outside these areas. However, if the player goes a sufficiently large distance above or below the stage's vertical origin, this restriction will inexplicably be bypassed. It's possible that this was programmed in as a failsafe, but this is never possible in normal gameplay, due to the game using a local blast zone system based on the camera's location, and the different behaviour of the upper blast zone. Thus, this phenomenon can only occur if the local blast zones are modified to extend much further out. | *The Subspace Emissary's camera is programmed to only be able to move through certain area, and will lock if the player goes outside these areas. However, if the player goes a sufficiently large distance above or below the stage's vertical origin, this restriction will inexplicably be bypassed. It's possible that this was programmed in as a failsafe, but this is never possible in normal gameplay, due to the game using a local blast zone system based on the camera's location, and the different behaviour of the upper blast zone. Thus, this phenomenon can only occur if the local blast zones are modified to extend much further out. | ||
*While the mode effectively encourages players to use almost every character in the game, it is possible to complete The Subspace Emissary using as few as twelve characters, or barely one-third of the roster: {{SSBB|Kirby}}, {{SSBB|Pit}}, {{SSBB|Lucas}}, {{SSBB|Marth}}, {{SSBB|Zero Suit Samus}} (transforming by taunting whenever Samus must be chosen), {{SSBB|Snake}}, {{SSBB|Meta Knight}}, {{SSBB|King Dedede}}, {{SSBB|Diddy Kong}}, either {{SSBB|Link}} or {{SSBB|Yoshi}}, either {{SSBB|Olimar}} or {{SSBB|Captain Falcon}}, and one of either {{SSBB|Peach}}, {{SSBB|Zelda}} or {{SSBB|Sheik}}. | *While the mode effectively encourages players to use almost every character in the game, it is possible to complete The Subspace Emissary using as few as twelve characters, or barely one-third of the roster: {{SSBB|Kirby}}, {{SSBB|Pit}}, {{SSBB|Lucas}}, {{SSBB|Marth}}, {{SSBB|Zero Suit Samus}} (transforming from Samus by taunting whenever Samus must be chosen), {{SSBB|Snake}}, {{SSBB|Meta Knight}}, {{SSBB|King Dedede}}, {{SSBB|Diddy Kong}}, either {{SSBB|Link}} or {{SSBB|Yoshi}}, either {{SSBB|Olimar}} or {{SSBB|Captain Falcon}}, and one of either {{SSBB|Peach}}, {{SSBB|Zelda}} or {{SSBB|Sheik}}. | ||
**Co-op mode adds {{SSBB|Mario}}, {{SSBB|Ness}}, {{SSBB|Donkey Kong}}, {{SSBB|Fox}}, Pokémon Trainer's {{SSBB|Squirtle}}, {{SSBB|Ice Climbers}} and {{SSBB|Pikachu}} alongside both pairs (instead of just one) of Link and Yoshi, Olimar and Captain Falcon, Peach and either Zelda or Sheik to the required list. | **Co-op mode adds {{SSBB|Mario}}, {{SSBB|Ness}}, {{SSBB|Donkey Kong}}, {{SSBB|Fox}}, Pokémon Trainer's {{SSBB|Squirtle}}, {{SSBB|Ice Climbers}} and {{SSBB|Pikachu}} alongside both pairs (instead of just one) of Link and Yoshi, Olimar and Captain Falcon, Peach and either Zelda or Sheik to the required list. | ||
*Assuming the player rescues no other characters in either [[Subspace I]] or [[Subspace II]], it is possible to finish The Subspace Emissary with only 6 characters available in the player's roster: {{SSBB|Luigi}}, {{SSBB|Ness}}, {{SSBB|King Dedede}}, and {{SSBB|Bowser}} from Subspace I, {{SSBB|Kirby}} from Subspace II, and {{SSBB|Sonic}}, who appears at the end of the [[Great Maze]]. | *Assuming the player rescues no other characters in either [[Subspace I]] or [[Subspace II]], it is possible to finish The Subspace Emissary with only 6 characters available in the player's roster: {{SSBB|Luigi}}, {{SSBB|Ness}}, {{SSBB|King Dedede}}, and {{SSBB|Bowser}} from Subspace I, {{SSBB|Kirby}} from Subspace II, and {{SSBB|Sonic}}, who appears at the end of the [[Great Maze]]. | ||