Hitbox visualization showing Wolf's back aerial.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 11.0% 0   Backward 37 96 0   4.0 hip 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 13.0% 0   Backward 37 96 0   4.5 kneer 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 15.0% 0   Backward 37 96 0   5.3 kneer 5.5 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1-7
Hitboxes 13-15
Ending autocancel 19-
Interruptible 45
Animation length 65
                                                                                                                                 
                                                                                                                                 

Landing lagEdit

Interruptible 16
Animation length 23
                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible