Template:UpdateList (SSBU)/8.0.0: Difference between revisions

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m (Did some labbing by testing on Mario. For brawl, Mario dies at 103% with no DI on FD. Rage doesn't exist in this game. In Ultimate, Mario dies at 112% with no DI and no rage on FD. With rage on and Dedede at 85%, Mario dies at 103%. At max rage: 93%)
m (Forgot to close my brackets)
Line 95: Line 95:
|King Dedede=
|King Dedede=
*Up tilt:
*Up tilt:
**{{buff|Up tilt deals more damage (10%/8% → 11.5%/9.5%) with no compensation on knockback, improving its power, now being able to KO earlier than brawl's up tilt with rage.
**{{buff|Up tilt deals more damage (10%/8% → 11.5%/9.5%) with no compensation on knockback, improving its power, now being able to KO earlier than brawl's up tilt with rage.}}
*Down tilt:
**{{buff|Down tilt sends at a lower angle (45° → 35°), allowing it to KO earlier.}}
**{{buff|Down tilt sends at a lower angle (45° → 35°), allowing it to KO earlier.}}
*Forward smash:
*Forward smash:

Revision as of 01:48, July 1, 2020