Talk:Spirit: Difference between revisions

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I know we mention that the lower the Spirit Team Power, the higher the rewards, but I genuinely think from research doing it with no Spirits also gives it you a higher amount, and how the Spirits auto-pick feature seems to favour just below the Spirit Power of the enemy Spirit to incentivise the bigger rewards. I don't know if there's a proper exact calculation on whatever Spirit Power to whatever rewards you get as it may be partially random or dependent on some other quality, but I think it's worth a deeper look into the specifics of what rewards you get with what Spirit Team Power.<small>—Preceding unsigned comment added by [[User:82.38.22.20|82.38.22.20]] ([[User talk:82.38.22.20|talk]] • [[Special:Contributions/82.38.22.20|contribs]]) 16:58, June 24, 2020 (EDT)</small>
I know we mention that the lower the Spirit Team Power, the higher the rewards, but I genuinely think from research doing it with no Spirits also gives it you a higher amount, and how the Spirits auto-pick feature seems to favour just below the Spirit Power of the enemy Spirit to incentivise the bigger rewards. I don't know if there's a proper exact calculation on whatever Spirit Power to whatever rewards you get as it may be partially random or dependent on some other quality, but I think it's worth a deeper look into the specifics of what rewards you get with what Spirit Team Power.<small>—Preceding unsigned comment added by [[User:82.38.22.20|82.38.22.20]] ([[User talk:82.38.22.20|talk]] • [[Special:Contributions/82.38.22.20|contribs]]) 16:58, June 24, 2020 (EDT)</small>
:Since having no Spirit team is effectively a Team Power of 0, yes it makes sense that it would also give more rewards. As for how the rewards are determined, there are too many factors at play to be able to isolate Team Power and Type advantage. There is [https://twitter.com/Meshima_/status/1254735146462265350 a value] with every Spirit called 'reward_capacity' which likely relates to the maximum amount one can get from a battle, but how that value translates into SP, snacks, etc. or how it scales is not known. Perhaps when 8.0.0 drops with the rematch feature it may become possible to chip away at it. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 17:24, June 24, 2020 (EDT)
:Since having no Spirit team is effectively a Team Power of 0, yes it makes sense that it would also give more rewards. As for how the rewards are determined, there are too many factors at play to be able to isolate Team Power and Type advantage. There is [https://twitter.com/Meshima_/status/1254735146462265350 a value] with every Spirit called 'reward_capacity' which likely relates to the maximum amount one can get from a battle, but how that value translates into SP, snacks, etc. or how it scales is not known. Perhaps when 8.0.0 drops with the rematch feature it may become possible to chip away at it. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 17:24, June 24, 2020 (EDT)
==How to find out Mii Fighter movesets within Spirit Battles==
Something to keep in mind in the future is that you're able to check the moveset of a Mii Fighter within a Spirit Battle by pausing the game, opening the Move List, and scrolling to that respective Mii class. If any of you guys see this, can you spread the word around? Because I'm still seeing pages to this day where a Mii Fighter Spirit's moveset is listed with question marks. [[File:MrGame&WatchHeadRedSSB4-U.png|20px]][[User:Arqade|<span style="font-size:14px;font-family:Comic Sans MS;color:cyan;background:none">Arqade]]  [[User talk:Arqade|<font color="cyan">(Talk)</font>]] 18:11, October 15, 2020 (EDT)

Revision as of 18:11, October 15, 2020

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Class to rank

In game "novice", "advanced", etc. are commonly referred to as "ranks" and rarely referred to as "class". On the wiki "class" is used almost universally. Should "class" be changed to "rank", do that but have special cases, or something else? I realize that I should have asked about this before making a lot of changes, but I don't want there to be a lot of cleanup in case it is decided against. --CanvasK (talk) 09:36, April 29, 2020 (EDT)

Squid Sisters & Ninjara

Could someone who buys the Mii costumes keep an eye on these two battles when the update comes out? They're both characters that got Mii costumes, and it is possible for the battle to change if the costume is bought or not (Like with Cuphead). I doubt it for the Squid Sisters since they don't use Miis in that battle, but Ninjara never had a battle and may get the Cuphead treatment. I don't buy Mii costumes so I can only contribute to the base game versions. --CanvasK (talk) 14:07, June 22, 2020 (EDT)

We should detail the specifics in how much rewards you get from Spirit Battles in relation to how powerful your Spirits ar, or if you have no spirits on period e

I know we mention that the lower the Spirit Team Power, the higher the rewards, but I genuinely think from research doing it with no Spirits also gives it you a higher amount, and how the Spirits auto-pick feature seems to favour just below the Spirit Power of the enemy Spirit to incentivise the bigger rewards. I don't know if there's a proper exact calculation on whatever Spirit Power to whatever rewards you get as it may be partially random or dependent on some other quality, but I think it's worth a deeper look into the specifics of what rewards you get with what Spirit Team Power.—Preceding unsigned comment added by 82.38.22.20 (talkcontribs) 16:58, June 24, 2020 (EDT)

Since having no Spirit team is effectively a Team Power of 0, yes it makes sense that it would also give more rewards. As for how the rewards are determined, there are too many factors at play to be able to isolate Team Power and Type advantage. There is a value with every Spirit called 'reward_capacity' which likely relates to the maximum amount one can get from a battle, but how that value translates into SP, snacks, etc. or how it scales is not known. Perhaps when 8.0.0 drops with the rematch feature it may become possible to chip away at it. --CanvasK (talk) 17:24, June 24, 2020 (EDT)

How to find out Mii Fighter movesets within Spirit Battles

Something to keep in mind in the future is that you're able to check the moveset of a Mii Fighter within a Spirit Battle by pausing the game, opening the Move List, and scrolling to that respective Mii class. If any of you guys see this, can you spread the word around? Because I'm still seeing pages to this day where a Mii Fighter Spirit's moveset is listed with question marks. MrGame&WatchHeadRedSSB4-U.pngArqade (Talk) 18:11, October 15, 2020 (EDT)