Talk:Results screen: Difference between revisions

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== Character's poses are slightly different in 8-Player Smash ==
== Character's poses are slightly different in 8-Player Smash ==


Characters have less bones on their models in 8-Player Smash, so there's a bit more clipping with certain things if paused or when looking closely at certain parts on a character’s victory pose. Just like in Smash 3DS. http://i1.kym-cdn.com/photos/images/original/000/975/488/9c8.png --[[User:ComJacker|ComJay]] ([[User talk:ComJacker|talk]]) 03:57, 20 June 2015 (EDT)
Characters have less bones on their models in 8-Player Smash, so there's a bit more clipping with certain things if paused or when looking closely at certain parts on a character’s victory pose. Just like in Smash 3DS. [http://i1.kym-cdn.com/photos/images/original/000/975/488/9c8.png Check the image out.] --[[User:ComJacker|ComJay]] ([[User talk:ComJacker|talk]]) 03:57, 20 June 2015 (EDT)

Latest revision as of 03:58, June 20, 2015

(First time doing anything related to Talk pages) a look at Smash Wii U's results screen: http://youtu.be/ObwJHTr8CBU?t=2m31s ...its results music is a cover of Smash 64's character select music (can be heard here: http://www.youtube.com/watch?v=lDlTj9eJEF4)... mainly up to you guys to accept it or not, just felt like sharing 108.214.201.8 13:10, 30 July 2014 (EDT)

Thanks! I'll add it in. Qwerty (talk) 13:17, 30 July 2014 (EDT)

Character's poses are slightly different in 8-Player Smash[edit]

Characters have less bones on their models in 8-Player Smash, so there's a bit more clipping with certain things if paused or when looking closely at certain parts on a character’s victory pose. Just like in Smash 3DS. Check the image out. --ComJay (talk) 03:57, 20 June 2015 (EDT)