Talk:Beam Sword: Difference between revisions

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==Thin Sword==
==Thin Sword==
The blade of the Beam Sword in ''[[Super Smash Bros.]]'' is made up of only one 2D panel. Most of the time, it's held so that the side of the blade is facing the camera, but if the game is paused at the right point during an attack, you can see that it's not 3D (actually 2.5D) like all the other items. [http://img12.imageshack.us/img12/3816/beamsword.jpg I came prepared - I took a picture!] As you can see (or "can't see", as the case may be), the Beam Sword is invisible from certain angles. All items and characters are made up by positioning 2D panels in 3D space and 3D objects are built up by connecting these panels, hence "2.5D". There are some exceptions, like [[Bob-omb]]s, which look the same from every angle, and, of course, the Beam Sword. Is it worth putting this fact in, or is it slightly too trivial? '''''<span style="font-family:Arial;">[[User:PenguinofDeath|<font color="silver">Penguin</font>]][[User talk:PenguinofDeath|<font color="gray">of</font>]][[Special:Contributions/PenguinofDeath|<font color="silver">Death</font>]]</span>''''' 21:35, 19 August 2009 (UTC)
The blade of the Beam Sword in ''[[Super Smash Bros.]]'' is made up of only one 2D panel. Most of the time, it's held so that the side of the blade is facing the camera, but if the game is paused at the right point during an attack, you can see that it's not 3D (actually 2.5D) like all the other items. [http://img12.imageshack.us/img12/3816/beamsword.jpg I came prepared - I took a picture!] As you can see (or "can't see", as the case may be), the Beam Sword is invisible from certain angles. All of the characters and some of the items are made up by positioning 2D panels in 3D space and 3D objects are built up by connecting these panels, hence "2.5D", and most of the items look the same from every angle because of how they've been rendered, but the Beam Sword is done in a unique way. Is it worth putting this fact in, or is it slightly too trivial? '''''<span style="font-family:Arial;">[[User:PenguinofDeath|<font color="silver">Penguin</font>]][[User talk:PenguinofDeath|<font color="gray">of</font>]][[Special:Contributions/PenguinofDeath|<font color="silver">Death</font>]]</span>''''' 21:35, 19 August 2009 (UTC)

Revision as of 18:14, August 19, 2009

I'm not sure if that Star Wars thing is true; I remember reading it somewhere. -Brawlmatt202, Feb. 11, 2007

Long sword

When a character uses the sword, the length changes. Who has the sword at its longest? —Preceding unsigned comment added by Pikazilla (talkcontribs) {{{2}}}

I guess someone will have to play through and measure them... somehow. FyreNWater - (TalkContributions ) 17:09, October 22, 2007 (EDT)

Thin Sword

The blade of the Beam Sword in Super Smash Bros. is made up of only one 2D panel. Most of the time, it's held so that the side of the blade is facing the camera, but if the game is paused at the right point during an attack, you can see that it's not 3D (actually 2.5D) like all the other items. I came prepared - I took a picture! As you can see (or "can't see", as the case may be), the Beam Sword is invisible from certain angles. All of the characters and some of the items are made up by positioning 2D panels in 3D space and 3D objects are built up by connecting these panels, hence "2.5D", and most of the items look the same from every angle because of how they've been rendered, but the Beam Sword is done in a unique way. Is it worth putting this fact in, or is it slightly too trivial? PenguinofDeath 21:35, 19 August 2009 (UTC)