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The background of the stage has an image of a pub, hence its nickname. The platforms are all gray polygons and come in different sizes. Some of these platforms are immobile, while some move vertically. The stage is very wide and stretches out at a long distance. The player can use any [[item]], [[enemies]], or other objects that the Debug Menu allows players to use. For some reason, the Corneria stage music plays on this level.
The background of the stage has an image of a pub, hence its nickname. The platforms are all gray polygons and come in different sizes. Some of these platforms are immobile, while some move vertically. The stage is very wide and stretches out at a long distance. The player can use any [[item]], [[enemies]], or other objects that the Debug Menu allows players to use. For some reason, the Corneria stage music plays on this level.


The background image is actually a common test image used in 3D graphics.
The background image, while looking highly unusual for a "Smash Bros." game, is actually a common test image used in 3D graphics. It can be seen in, for example, early editions of the OpenGL Programming Guide.
 
[[Category:Stages]]
[[Category:Stages]]
[[Category:Stages (SSBM)]]
[[Category:Stages (SSBM)]]