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  • (UTC) What's the diference between infinite and 0-death? User:Firewario User talk: Firewario 16th March 2009 14:25 (UTC) I assume a 0-death combo is a combo
    2 KB (201 words) - 12:07, November 11, 2018
  • me how to chose between Melee Link's two tipes of jab? User:Firewario user talk:Firewario 9th April 2009 23:24 (UTC) I might be wrong, but I think I can
    38 KB (5,713 words) - 18:58, February 8, 2021
  • more often DACUS or dash attack cancel rather than smash-boosting. User:Firewario (talk) 17:53 25th May 2009 (UTC)
    997 bytes (134 words) - 23:40, October 1, 2010
  • is shorter and his up smash isn't as powerful as Fox's. user:Firewario User talk:Firewario 29th March 2009 17:14 (UTC) I accidentally joined three parentheses
    7 KB (861 words) - 01:29, March 30, 2021
  • forward smash. Sad his pummel is too slow to force ground releases. user:Firewario talk 7:4518th May 2009 (UTC).
    967 bytes (128 words) - 00:00, October 2, 2010
  • reverse Warlock Punch in both air and ground. Firewario (talk) 08:56, 4 July 2009 (UTC) I know, Firewario. Thats what I mean. That characters like Ganondorf
    11 KB (1,535 words) - 10:14, August 6, 2014
  • without a such fast aerial, it's just too late when he can move in FD. Firewario (talk) 20:42, June 20, 2010 (UTC) Ok, I tested it again and you were right
    16 KB (1,917 words) - 17:44, September 4, 2021
  • to appear in offline tournaments and most top players use Meta Knight. Firewario (talk) 16:57, July 7, 2010 (UTC) Yeah, I agree with you there. Doc King
    6 KB (870 words) - 04:36, October 10, 2010
  • against King Dedede is probably the only reason why he is not higher. Firewario (talk) 08:56, 4 July 2009 (UTC) Some of the matchups on the chart make
    33 KB (4,081 words) - 18:09, November 27, 2017
  • the only character that can be infinite chain grabbed by Dedede. user:Firewario (talk) 15:44 25th May 2009 (UTC). I removed the piece of information that
    6 KB (955 words) - 23:42, October 1, 2010
  • should never nerf characters, it makes many of them an abysmal character. Firewario (talk) 07:19, 21 June 2009 (UTC) One of captain falcon's major advantages
    11 KB (1,698 words) - 21:27, June 14, 2018
  • that place. Marth has for example better overall matchups than Falco. Firewario (talk) 17:01, 22 June 2009 (UTC) I do agree with you and plus Falco has
    15 KB (1,695 words) - 22:38, June 7, 2015
  • Falco has extreme trouble KOing Kirby, but it's still 55/45 Falco IMO. Firewario (talk) 06:22, April 6, 2010 (UTC) I have my own trick for Kirby. I stand
    8 KB (1,363 words) - 00:02, October 2, 2010
  • place in the next tier list! Wario is less vulnerable to counter picks. Firewario (talk) 20:59, 7 June 2009 (UTC) Meta Knight and Snake aren't gonna be moving
    60 KB (7,829 words) - 20:39, April 27, 2013
  • moves to reliably keep the opponent away from the punishment of that lag. Firewario (talk) 10:21, March 27, 2010 (UTC) I said I've seen unpredictable recovery
    10 KB (1,698 words) - 05:48, October 10, 2010
  • His jab is amazing. So he is low because he relies in a single move. Firewario (talk) 18:37, 21 August 2009 (UTC) Ah, thanks for pointing out something
    15 KB (2,137 words) - 17:01, April 28, 2017
  • help people: Test VS mode, use DI, angle Up and use different distances. Firewario (talk) 11:14, April 15, 2010 (UTC) I'm of the opinion that this is useful
    22 KB (2,817 words) - 13:28, April 14, 2017
  • New tier Japan list http://www.smashboards.com/showthread.php?t=231731 Firewario (talk) 19:27, 9 June 2009 (UTC) Ca LOL!! Majorabrawl (talk) 02:44, 9 February
    62 KB (8,082 words) - 16:08, March 5, 2023
  • significant ending lag without having great range, damage input or knockback. Firewario (talk) 12:52, July 17, 2010 (UTC) Although this is opinionated (he's ma
    15 KB (2,360 words) - 01:06, November 18, 2011
  • and if it would appear it would have a name of not Brawl or Melee. User:Firewario talk 21:09 16th April 2009 (UTC) Super Smash Bros. Rumble is most likely
    33 KB (4,851 words) - 20:46, April 27, 2013
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