Snapshot: Difference between revisions

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(Why have a boring snapshot? Snapshots are meant to be fun.)
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[[Image:Jigglies.jpg|right|thumb|200px|A basic example of a brawl snapshot.]]
[[Image:Brawl Snapshot.png|right|thumb|280px|An example of a snapshot in ''Brawl''.]]
'''Snapshots''' were introduced in [[Super Smash Bros. Melee]], though they were rather limited. Taking a snapshot required one to enter "Camera" mode then take pictures of the character(s) using an additional controller.  The snapshot would save to the GameCube memory card, leaving the feature rather limited.
'''Snapshots''' were introduced in [[Super Smash Bros. Melee]], though they were rather limited. Taking a snapshot required one to enter "Camera" mode then take pictures of the character(s) using an additional controller.  The snapshot would save to the GameCube memory card, leaving the feature rather limited.



Revision as of 10:10, November 27, 2008

File:Brawl Snapshot.png
An example of a snapshot in Brawl.

Snapshots were introduced in Super Smash Bros. Melee, though they were rather limited. Taking a snapshot required one to enter "Camera" mode then take pictures of the character(s) using an additional controller. The snapshot would save to the GameCube memory card, leaving the feature rather limited.

Brawl improves on the idea, and implements it in a much more useful fashion. Snapshots can be taken in any mode (except Stadium modes), requiring the game to be paused.

In Brawl, snapshots can be saved either directly on the Wii, or to an SD card. Amount of pictures is only limited based on the size of the memory storage location, and pictures can be sent to friends via Wi-fi.

Note that the snapshot files when saved to the SD card are encrypted (so that Brawl doesn't read every image as a snapshot like the Photo Channel) and thus will need to be decrypted before they can be viewed on a computer.

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