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Roy (SSBU)/Down aerial

< Roy (SSBU)
Revision as of 18:07, July 28, 2020 by Raul Retana (talk | contribs) (Added update history)
Hitbox visualization showing Roy's down aerial.
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Overview

Update History

  2.0.0

  •   Down aerial auto-cancels earlier (frame 55 → 52), matching the move's interruptibility.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 15.0% 0   Standard 20 90 0   4.4 top 0.0 -0.7 to -2.5 0.4 1.3× 1.0× 0%               Fire   All All            
1 0 0 15.0% 0   Standard 20 90 0   4.4 top 0.0 -0.7 to -2.5 0.4 1.3× 1.0× 0%               Fire   All All            
2 0 0 10.0% 0   Standard 30 90 0   5.4 top 0.0 -6.8 to -1.0 0.4 0.7× 1.0× 0%               Fire   All All            

Timing

Attack

Initial autocancel 1-2
Hitboxes 16-17
Ending autocancel 52-
Interruptible 52
Animation length 69
                                                                                                                                         
                                                                                                                                         

Landing lag

Interruptible 15
Animation length 39
                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible