Roy (SSBU)/Up smash
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Overview[edit]
Update History[edit]
Up smash's hits connect more reliably.
Up smash has received a -100% trip chance, preventing it from tripping opponents on platforms and missing its last hit due to the trip's intangibility.
Hitboxes[edit]
Timing[edit]
| Charges between | 4-5 |
|---|---|
| Lower arm intangible | 10-23 |
| Hit 1 (early, late) | 12, 13 |
| Hits 2-4 | 15, 17, 19 |
| Hit 5 | 22-23 |
| Interruptible | 59 |
| Animation length | 79 |
| Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lower arm |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Interruptible |