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Robin (SSB4)/Down special/Default

< Robin (SSB4)‎ | Down special
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This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Nosferatu.
Hitbox visualization showing Robin's Nosferatu.
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Hitboxes

Looping hitbox, rehits every 8 frames.

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 1 0.8% 0   0 100 100 3.0 0 0.0 8.0 14.0 0.0x 0.0x 0%               Burn  

Timing

Grab 15-20
Intangibility 15-18
Interruptible 58
Animation length 65
                                                                                                                                 
                                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Intangible
 
Grab
 
Interruptible