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Ridley (SSBU)/Pummel

< Ridley (SSBU)
Revision as of 21:56, January 14, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|500px|Hitbox visualization showing Ridley's pummel. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTableHead...)
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Hitbox visualization showing Ridley's pummel.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.6% 0   Standard 0 100 30   5.5 top 0.0 6.5 12.0 2.2× 1.0× 0%               Slash   All All            

Timing

Hitbox 2
Interruptible 8
Animation length 25
                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible