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Ridley (SSBU)/Neutral attack/Hit 1

< Ridley (SSBU)‎ | Neutral attack
Revision as of 19:11, January 14, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|500px|Hitbox visualization showing Ridley's first jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTableHea...)
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Hitbox visualization showing Ridley's first jab.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 2.0% 0   Standard 30 20 0   2.5 top 0.0 7.0 9.5 1.6× 1.0× 0%               Slash   All All            
1 0 0 2.0% 0   Standard 30 20 0   2.5 top 0.0 7.0 13.0 1.6× 1.0× 0%               Slash   All All            
2 0 0 2.0% 0   Standard 25 15 0   2.8 top 0.0 7.0 16.5 1.6× 1.0× 0%               Slash   All All            
3 0 0 2.0% 0   Standard 25 15 0   2.8 top 0.0 7.0 16.5 1.6× 1.0× 0%               Slash   All All            

Timing

Hitboxes 4-5
Earliest continuable 7
Interruptible 24
Animation length 37
                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible