SSBU Icon.png

R.O.B. (SSBU)/Forward tilt

< R.O.B. (SSBU)
Revision as of 21:54, October 11, 2021 by Zeckemyro (talk | contribs) (I wouldn't call a move that comes out on frame 18 oos to be a good option.)
R.O.B. forward tilt hitbox visualizations.
ROBFTiltUpSSBU.gif
ROBFTiltSSBU.gif
ROBFTiltDownSSBU.gif
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Overview

R.O.B. delivers a hook punch, which can be angled up or down.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Angled up
0 0 0 7.0% 0   Standard 48 77 0   2.5 top 0.0 9.0 0.9 1.0× 1.0× 0%               Kick   All All            
1 0 0 8.0% 0   Standard 48 77 0   3.8 top 0.0 10.1 7.3 1.0× 1.0× 0%               Kick   All All            
2 0 0 8.0% 0   Standard 48 77 0   4.0 top 0.0 13.1 12.6 1.0× 1.0× 0%               Kick   All All            
3 0 0 10.0% 0   Standard 48 77 0   4.0 top 0.0 16.799999 17.799999 1.0× 1.0× 0%               Kick   All All            
Angled forward
0 0 0 7.0% 0   Standard 48 77 0   2.5 top 0.0 9.0 0.9 1.0× 1.0× 0%               Kick   All All            
1 0 0 8.0% 0   Standard 48 77 0   3.8 top 0.0 8.2 6.3 1.0× 1.0× 0%               Kick   All All            
2 0 0 8.0% 0   Standard 48 77 0   4.0 top 0.0 7.7 12.8 1.0× 1.0× 0%               Kick   All All            
3 0 0 10.0% 0   Standard 48 77 0   4.0 top 0.0 8.0 19.0 1.0× 1.0× 0%               Kick   All All            
Angled down
0 0 0 7.0% 0   Standard 48 77 0   2.5 top 0.0 9.0 0.9 1.0× 1.0× 0%               Kick   All All            
1 0 0 8.0% 0   Standard 48 77 0   3.8 top 0.0 8.0 5.5 1.0× 1.0× 0%               Kick   All All            
2 0 0 8.0% 0   Standard 48 77 0   4.0 top 0.0 5.0 11.7 1.0× 1.0× 0%               Kick   All All            
3 0 0 10.0% 0   Standard 48 77 0   4.0 top 0.0 3.3 18.0 1.0× 1.0× 0%               Kick   All All            

Timing

Hitboxes 7-9
Interruptible 34
Animation length 37
                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible