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Pikachu (SSB)/Dash attack: Difference between revisions

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(New Page: {{ArticleIcons|ssb=y}} ==Overview== Pikachu does a running headbutt and falls on the ground, doing 9%-12% damage and average knockback. While it can be used as a finisher, its one of t...)
 
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==Overview==
==Overview==
[[File:Pikachu Dash Attack Hitbox Smash 64.gif|thumb|The hitbox of Pikachu's dash attack.]]
Pikachu does a running headbutt and falls on the ground, doing 9%-12% damage and average knockback. While it can be used as a finisher, its one of the moves Pikachu players will try not to use due to its high [[ending lag]], being predictable, and not being disjointed unlike Pikachu's other moves. Whats more, this move is easy to [[shield grab]] and punish, questioning its usefulness. Commonly considered Pikachu's second worst move behind its ftilt.
Pikachu does a running headbutt and falls on the ground, doing 9%-12% damage and average knockback. While it can be used as a finisher, its one of the moves Pikachu players will try not to use due to its high [[ending lag]], being predictable, and not being disjointed unlike Pikachu's other moves. Whats more, this move is easy to [[shield grab]] and punish, questioning its usefulness. Commonly considered Pikachu's second worst move behind its ftilt.



Revision as of 04:18, July 29, 2013

Overview

The hitbox of Pikachu's dash attack in Smash 64.
The hitbox of Pikachu's dash attack.

Pikachu does a running headbutt and falls on the ground, doing 9%-12% damage and average knockback. While it can be used as a finisher, its one of the moves Pikachu players will try not to use due to its high ending lag, being predictable, and not being disjointed unlike Pikachu's other moves. Whats more, this move is easy to shield grab and punish, questioning its usefulness. Commonly considered Pikachu's second worst move behind its ftilt.


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