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Olimar (SSBB)/Up aerial

< Olimar (SSBB)
Revision as of 07:38, April 23, 2020 by EXemplary Logic (talk | contribs) (undoing misguided parameter)

Overview

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Hitboxes

Red Pikmin

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1-6
0 0 3% 0   0 100 30 7.5 8 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
Hit 7
0 0 6% 0   70 90 0 10.0 8 0.0 0.0 0.0 1.0x 1.0x 0%               Burn  

Yellow Pikmin

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1-6
0 0 2% 0   0 100 30 10.0 8 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
Hit 7
0 0 4% 0   70 110 0 13.0 8 0.0 0.0 0.0 1.0x 1.0x 0%               Shock  

Blue Pikmin

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1-6
0 0 3% 0   0 100 30 7.5 8 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
Hit 7
0 0 4% 0   70 110 0 10.0 8 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  

White Pikmin

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1-6
0 0 1% 0   0 100 30 7.5 8 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
Hit 7
0 0 3% 0   50 110 0 10.0 8 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  

Purple Pikmin

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1-6
0 0 3% 0   0 100 30 7.5 8 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
Hit 7
0 0 4% 0   70 110 0 10.0 8 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

Timing

Initial autocancel 1-5
Hits 1-6 7, 9, 11, 13, 15, 17
Hit 7 19
Ending autocancel 30>
Animation length 34
                                                                   
                                                                   

Landing lag

Animation length 30
                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel