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Olimar (SSBB)/Forward aerial

Overview

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Hitboxes

Red Pikmin

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 15% 1   25 88 0 3.7 8 0.0 -1.0 0.0 1.0x 1.0x 0%               Burn  
1 0 15% 1   25 88 0 3.2 10 0.5 0.0 0.0 1.0x 1.0x 0%               Burn  
2 0 15% 1   25 88 0 2.7 10 4.0 0.0 0.0 1.0x 1.0x 0%               Burn  

Yellow Pikmin

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 12% 1   25 90 0 5.0 8 0.0 -2.0 0.0 1.0x 1.0x 0%               Shock  
1 0 12% 1   25 90 0 5.5 10 0.5 0.0 0.0 1.0x 1.0x 0%               Shock  
2 0 12% 1   25 90 0 4.5 10 4.0 0.0 0.0 1.0x 1.0x 0%               Shock  

Blue Pikmin

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 13% 1   25 90 0 3.7 8 0.0 -1.0 0.0 1.0x 1.0x 0%               Punch  
1 0 13% 1   25 90 0 3.2 10 0.5 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 13% 1   25 90 0 2.7 10 4.0 0.0 0.0 1.0x 1.0x 0%               Punch  

White Pikmin

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5% 1   25 90 0 3.7 8 0.0 -1.0 0.0 1.0x 1.0x 0%               Punch  
1 0 5% 1   25 90 0 3.2 10 0.5 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 5% 1   25 90 0 2.7 10 4.0 0.0 0.0 1.0x 1.0x 0%               Punch  

Purple Pikmin

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 14% 1   25 90 0 3.7 8 0.0 -1.0 0.0 1.0x 1.0x 0%               Kick  
1 0 14% 1   25 90 0 3.2 10 0.5 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 14% 1   25 90 0 2.7 10 4.0 0.0 0.0 1.0x 1.0x 0%               Kick  

Timing

Initial autocancel 1-5
Red, Blue, White and Purple Pikmin 7-9
Yellow Pikmin 7-10
Ending autocancel 31>
Animation length 42
R, B, W, P                                                                                     
Y                                                                                     
Autocancel                                                                                     

Landing lag

Animation length 15
                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel