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Olimar (SSBB)/Back throw

< Olimar (SSBB)
Revision as of 03:38, April 26, 2020 by Super64 (talk | contribs) (New Page: {{ArticleIcons|ssbb=y}} ==Overview== {{competitive expertise}} ==Throw Data== ===Red Pikmin=== {{BrawlThrowTableHeader}} {{BrawlThrowTableRow |id=0 |damage=7% |af=3 |angle=45 |bk=48 |k...)
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Overview

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Throw Data

Red Pikmin

ID Damage Angle BK KS FKV Bone SDIx FFx T% Type Effect Sound
0 7%   Forwards 48 52 0 0 1.0x 1.6666666666667E-5x 0%       None

Yellow Pikmin

ID Damage Angle BK KS FKV Bone SDIx FFx T% Type Effect Sound
0 9%   Forwards 48 52 0 0 1.0x 1.6666666666667E-5x 0%       None

Blue Pikmin

ID Damage Angle BK KS FKV Bone SDIx FFx T% Type Effect Sound
0 14%   Forwards 30 85 0 0 1.0x 1.6666666666667E-5x 0%       Burn

White Pikmin

ID Damage Angle BK KS FKV Bone SDIx FFx T% Type Effect Sound
0 7%   Forwards 48 52 0 0 1.0x 1.6666666666667E-5x 0%       None

Purple Pikmin

ID Damage Angle BK KS FKV Bone SDIx FFx T% Type Effect Sound
0 9%   Forwards 48 90 0 0 1.0x 1.6666666666667E-5x 0%       None

Timing

Invincibility 1-8
Throw Release 7
Animation length 35
                                                                     
                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point